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A jam submission

Geo TagView game page

Choose to Infiltrate or Defend against AI opponents.
Submitted by Kricket — 18 hours, 35 minutes before the deadline
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Geo Tag's itch.io page

Results

CriteriaRankScore*Raw Score
Design#473.3963.396
Overall#833.1813.181
Music#862.9622.962
Theme#903.1893.189
Geometricness#1083.4913.491
Gameplay#1182.8682.868

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What did you eat/drink during the jam?
A Pear

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Comments

Viewing comments 11 to 1 of 31 · Previous page · First page
Submitted(+1)

You have done a good job ! I think that sides are not equally difficult: defense is easy but infiltration is pretty hard. Anyway, good job !

Developer

Thank you, yeah I have had a lot of people including myself agreeing with the defense not being as good, if you have any suggestions please let me know I plan on updating it after the jam, I could make it something completely different if people want me to. But thanks again for this comment, it helps me make my games better, and feel appreciated!

Submitted(+1)

really cool game! loved the gameplay although wish there were more of an indicator in what radius you'd get noticed by the defenders during in infiltration minigame and the defense minigame was too easy. still really impressive to do the 3d in 3 days and the opening cutscene was a nice touch

Developer

Thanks, I didn't really know how to put an enemies line of sight radius without looking messy but if you have any suggestions I would be happy to add them after the jam! 

Submitted(+1)

maybe circle that is their radius on the ground, maybe slightly transparent so it doesn't get in the way

Developer

Good idea! I could use a layer mask or something to only make it visible on the ground, I had the mindset of making a dome around the enemies and I thought it would look to messy. But yeah thanks for the idea I will most likely add it!

Submitted(+1)

Hi,

a really good entry, especially impressive to do a 3d game in such a short amount of time. If you plan to continue developing it, I suggest inserting a small animation when winning or losing, and some sound reaction effect when capturing someone or being noticed (I really appreciated the exclamation mark! it is so cute :D).  

Come to play also my game if you want, I really need feedback since this is my first Jam on itch,io :D

Developer(+1)

Thanks, yaeh I didn't think about things like that, I may update them after the jam. Thanks for the nice words!

Submitted(+1)

Really liked the low poly, blocky artstyle, fits perfectly with the "geometriciness" of the jam.

The cinematics were really cool too, but I think they could have been improved by making the camera avoid the objects during them

Also I liked infiltration mode more than defense.

Overall, really cool! well done :)

Developer (1 edit) (+1)

Thank you! Yeah I probably should of tweaked the cinematics but you know how the unity animator is XD. Anyways thanks for the nice comment and for checking out my game!

Submitted(+1)

Nice visuals!

The low-poly models are nice and polished. It was hard to infiltrate because of the camera angle. I have bumped into many trees. I found infiltration mode much more enjoyable than defending!

Good job!

Developer(+1)

Thank you! Yeah defending is not in its highest state right now but I may update it after the jam.

Submitted(+1)

Really cool visuals! This must be one of the best attempts at a fully 3D game I've seen in such a short jam! It seemed like the only way to defend successfully was to sit right next to the gold cube with it inside my vision cone so nothing could touch it, but the infiltrating side was a good difficulty. The cutscene at the start was really cool!

Developer

Thank you, I didn't have much time and on the second day I spent at least 80% of the time trying to make this complicated AI but for some reason it just wouldn't work so the next day when I was working on defense I tried to keep it as simple as I could and it definetly is still in a prototype phase but is all I could really do without spending the entire day trying to figure out another system. But when the game jam ends I may update some things. But yeah thanks for all the kind words and constructive criticism it means a lot.

Submitted(+1)

The level is really nice!  The implementation of pick a side was well done,  and made for great replayability.

Developer

Thank you! The funny thing is I had made the entire map and movement system the first day but still had no idea what the game would be about, but then I just had an idea for a stealth/action game and tried to make it work.

Submitted(+1)

To be honest! what I like is your art and idea! Cinematic attracts me the most! keep it up and never give up!

Developer(+1)

Thank you! Yeah I realized my favorite part of making games was usually some story or cutscene so I wanted to focus on that for this game.

Submitted(+1)

Nice Game! 

Great job

Developer

Thanks :D

Submitted(+1)

3D? Very nice! The cinematic at the beginning was cool to watch as well! Great job :)

Developer

Thank you! I had a lot of fun making it!

Submitted(+1)

Simply beautiful!!!

Developer

Thank you that means so much!

Viewing comments 11 to 1 of 31 · Previous page · First page