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Yower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #48 | 2.291 | 3.000 |
Graphics | #61 | 2.182 | 2.857 |
Creativity | #68 | 2.182 | 2.857 |
Geometricness | #69 | 2.182 | 2.857 |
Overall | #69 | 1.982 | 2.595 |
Theme | #71 | 1.746 | 2.286 |
Gameplay | #75 | 1.309 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Epicness
Yes!
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Comments
I love tower defense games, and I’m glad people are making them for game jams. The art in this game is really impressive for only having a week, some of the best I’ve seen in the jam. But my main problem is the gameplay. I didn’t have any technical problems (bugs, bad controls, etc.), but the tower despawning makes it so the best winning strategy is just to run around and spam as many towers as possible at the very end of the map.
The art is good, but the game is little confusing at start, you need to work on the tutorials on your next game. At start i though you have tp place cakes and take that water bucket somewhere but yeah your game was good, and a tip you can understand how to put tutorials on your game by watching blackthronprod tutorial vid, btw nice that you summited the game
Kindly check my game also and give you honest opinion on that.
Bye
Thank you for your comment, i’ll improve that for my next game
That tutorial at the beginning doesn't really prepare us for the actual game, took me a while to figure out I was playing a tower defense game. Some indications of the enemies path could help on that regard.
thank you, i’ll note it for later game
It's quite difficult to understand what to do at the beginning
sorry, i don’t really understand how to put the tutorial