Aside from the janky movements (up down left right conflicts with the diagonal/isometric nature of the game), it was decent. The tutorials were very helpful, and the unstable shaking animations were subtle but definitely noticeable. I had one problem a time when every time I stabalized it a bit, I had the same routine to prepare over and over (snake, tree root, rat) which is lengthy. Other times it randomized.
Nice game, art and sound/music. I see it is heavily inspired by overcooked. I love that game so this was nice to play. The only thing I would change is in the tutorial put an arrow to your ingredients you have to pick up as I first did not know what I was supposed to do.
Thats it! an arrow to the ingredient surely will explain which on is next, really had no idea how i should do it , and now you mention it sounds like a great way
A great concept with lovely art and a great tutorial that makes it very easy to understand. The only problem here is that maneuvering is a bit difficult with the cauldron right in the center; I think this game could have been improved by moving the cauldron to the corner. Other than that, perfect.
That is a great idea ! it definitely could be moved to the corner, some friend sugested this could be a nice multiplayer couch game to play with joysticks!
Comments
This is great! I always wonder how to make a good Overcooked-style game.
Controls and tutorials may could be further improved, but overall it's already very good.
Thanks, i really wonder whats the best type of movement for this type of isometric games...
Aside from the janky movements (up down left right conflicts with the diagonal/isometric nature of the game), it was decent. The tutorials were very helpful, and the unstable shaking animations were subtle but definitely noticeable. I had one problem a time when every time I stabalized it a bit, I had the same routine to prepare over and over (snake, tree root, rat) which is lengthy. Other times it randomized.
Fairly straightforward gameplay though, nice game!
(Also I love the 3D visuals and it really made me jealous of the fact that my engine only supports 2D xd)
The Machine will prevail once humanity is enlightened
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Well thought out game with good simple mechanics and pleasing art and audio to top it all. Great game!
Thank Shiro! The audio was very fun to make , also the art
Nice game, art and sound/music. I see it is heavily inspired by overcooked. I love that game so this was nice to play. The only thing I would change is in the tutorial put an arrow to your ingredients you have to pick up as I first did not know what I was supposed to do.
Thats it! an arrow to the ingredient surely will explain which on is next, really had no idea how i should do it , and now you mention it sounds like a great way
thank you so much
took me a few tries to get the hang of it. could break 60 when i started anticipating which ingredients needed to be prepped. looks great, nice job!
what was biggest highscore?
Haha, I loved racing around the room with little time to spare. Nice artwork and lighting.
Thank you!
the lightning was very tricky since URP in unity allows max of 8 point lights so I had to work my way to a nice illumination with the things I had.
A great concept with lovely art and a great tutorial that makes it very easy to understand. The only problem here is that maneuvering is a bit difficult with the cauldron right in the center; I think this game could have been improved by moving the cauldron to the corner. Other than that, perfect.
That is a great idea ! it definitely could be moved to the corner, some friend sugested this could be a nice multiplayer couch game to play with joysticks!
thanks for the feedback
i actually really enjoyed playing this, its a game what i can sit down and enjoy at any point!
awesome! I am very happy you enjoyed it!