Play game
MayaM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Itch Page | #1 | 4.310 | 4.310 |
2D Art | #2 | 4.517 | 4.517 |
Art Direction | #2 | 4.345 | 4.345 |
Original Audio | #3 | 3.655 | 3.655 |
Use of Audio | #4 | 3.759 | 3.759 |
Overall | #5 | 3.862 | 3.862 |
User Interface | #5 | 3.586 | 3.586 |
Commercial Viability | #7 | 3.655 | 3.655 |
Techincal Accomplishment | #8 | 3.414 | 3.414 |
Fun | #11 | 3.552 | 3.552 |
Game Design | #12 | 3.483 | 3.483 |
Use of Theme | #18 | 3.483 | 3.483 |
Level Design | #19 | 3.276 | 3.276 |
3D Art | #37 | 1.379 | 1.379 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
7
Does your game include art/sound packs or pre-prepared code?
Yes
If yes, please provide the source of the packs used
OST: https://www.youtube.com/watch?v=Btq3FQSEMNA
Plugins:
- https://assetstore.unity.com/packages/tools/visual-scripting/nodecanvas-14914
- https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676
SFX: Zapsplat
Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/mIq7gApTAZc
Leave a comment
Log in with itch.io to leave a comment.
Comments
This game is so cool! I just wish I wasn't so bad a video games because I die so fast!
Just getting in a rating for this game before the window closes as it looked interesting and I had been meaning to this whole time. I really like all the graphics in the menu and the itch page looks incredible! I managed to make it through the game as well and it's definitely awesome you guys managed to include a boss fight at the end and I think the way you did the credits is really cool. I've seen a few complaints or wishes about the controls being tricky but I found them to function alright honestly. I just wish the way your sword would interact with the environment was shown much clearer in the sprites and hitboxes because quite often I wasn't sure why I was gaining souls or what I was hitting/bouncing off which felt a bit frustrating or luck-based at times. Still, there were lots of good things in the variance of well-sprited enemies/ cool sound and voice acting design/ and enjoyable gameplay loop so I'm glad I got a chance to play before ratings ended!
Loved the pixel art and animations! Great game and very challenging. Sometimes I didn't have clear where and how my sword got that long. Died a lot in the first two stages but also I had a lot of fun when I achieved it. Nice work!
I love the art style in this game and the sound effects are really good. Amazing job on making it fit the theme too!!!
So happy you liked our game! Thanks a lot ^^
I'm quite impressed with how this game is in terms of art style and audio. I was not expecting to hear voices at all. The game idea is pretty good and I like how the sword pretty much represents your health and if your sword gets too long (too much health in a sense), you lose the game. I think that's very unique. The controls are a bit hard to get used to though.
Thank you so much! ^^ Yeah controls are a bit clunky, they for sure need some tuning haha