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A jam submission

OneTimeTowersView game page

Submitted by TheCreator — 2 minutes, 23 seconds before the deadline

Play game

OneTimeTowers's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#812.1242.375
Audio#851.9012.125
Fun#931.7892.000
Overall#951.9012.125
Visuals#1041.6771.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
1

Does your game include art/sound packs or pre-prepared code?

Yes

If yes, please provide the source of the packs used
https://patrickdearteaga.com/arcade-music/

the music

Please provide a link to the project source code.
https://drive.google.com/drive/folders/10k0GgD28srdHUDkRxx77NFT-8KLG0F2w?usp=sharing

Please provide a link to a 30 seconds gameplay video of your game
https://www.youtube.com/watch?v=9Y89n7O-o8E

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Comments

Submitted

very fun game, reminded me of this particular tower defense game I used to play on Warcraft 3 custom maps where you could control a hero type unit and also place towers. one thing I noticed is that sometimes when i swing the sword my towers also gets destroyed, don't know if that is a feature or a bug. 

Good job anyway.

Submitted

Good hustle going for a tower defence game with a character as a solo jam project! Interesting idea and a good project, maybe a little ambitious in terms of scope but I think a few touch ups would make it really fun. As it is I found it quite difficult, but I did appreciate the variety in enemies and the towers you've already implemented. Well done!

Submitted

You can see an idea behind the game, but the production feels rough, and it hides most of the concept of the game, which is a pity. With a more compassed introduction of the mechanics and a lot of good work on the feedback, it has the potential to become a really cool tower defense. Hope to see an updated version :)

Submitted(+1)

Hello. Interesting concept once the penny dropped. Needed that tutorial for sure. I got to Lvl5 and died. On the end it crashed so that might be a candidate for polish

Developer(+1)

I ran out of time so much, that I made the game over quit the application 😂


So not a bug or a crash, just a rushed way of doing a "game over" screen

Submitted

Efficient!

Submitted

Hello! Pretty annoying bug. If you get hit, and your invincibility runs out while you are inside of an enemy you will permanently bug out. You will be unable to swing your sword or place towers, so it's just game over. 

Developer

Hi did you turn a shade of blue?

I totally ran out of time to explain it (going to upload a short tutorial image) but you can die after 5 hits, and to respawn you have to move to the respawn pad in the bottom right 

Submitted(+1)

Ahh yes that's it.

Developer

Glad it wasn't a bug, sorry it was a bit rushed tho ^^ I plan to make it more clear by adding in elements that only show when you die, highlighting the respawn pad