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Paragon 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Incorporation of Vile Ingredients | #5 | 3.875 | 3.875 |
Fun Despite Itself | #5 | 3.792 | 3.792 |
Overall | #5 | 3.833 | 3.833 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Vile Alliance (Glinny or Cahrsurraurher) and Ingredients Included
Glinny's recipe:
- You have a 1% chance to not be able to double jump.
- Spells that inflict status effects virtually never work on bosses.
- Instant death from touching the SIDE of a spike.
- Every loading screen is a bright blank white screen.
(Note: For a couple of cutscenes the game fades to and from black, this is only a mask and the game is not loading)
- The final boss of the game is a character first introduced directly prior to the final boss fight.
- No buildings can be entered. Anytime you attempt to enter one your character says "It's not the right time for that"
- Every town has a mandatory Bad Anime Hot Spring scene.
- SLOGAN: Get ready to explode your balls into a firestorm of dust and skeletons.
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Comments
Absolute top tier hot springs scene. I cared deeply for these Paragon characters by the end of their quest.
Thanks Kyle, that means a lot to me coming from you.
This game was a lot of fun! As someone else said the Hot Spring scene was amazing. Had some problems with the town puzzle but eventually figured it out. The duck puzzle was very hard but it was satisfying when I finally beat it! Also funny twist at the end!
The hot springs scene was the best. I liked the combat but was happy you can just run away or do it automatically. It had a cool overall presentation. I almost quit with the duck jumping mini game, but eventually got it. I quit after not being able to figure out how to open the chest in town. I feel like the answer is probably easy, but I have no clue. Felt a little disappointed I couldn't see what came next. Good experience overall though.
Thanks for playing, I appreciate the comment and feedback. If you want to see anything you missed/the ending, I made a full walkthrough video: https://youtu.be/nAwMHm0XruI
Aw man, I totally tried that in the village, but didn't notice the barrels...I must have missed one building somewhere. The ending would have been perfect if I had figured it out. lol
Had a blast playing this! Was laughing during the entire hot springs scene, and the Persona 5 style RPG combat was really well engineered! Props to whoever made that, it was super tight and bug free.
That duck jumping minigame was super hard but I enjoy a challenge!
Thanks, I had written a very slow and limited turn based system a few years ago for a different project, so I was able to build this one a lot more efficiently from the ground up.
Awesome! I'm glad you built it fresh for this project, it's always better to do it again to learn better fundamentals (And IMO fits in the spirit of a game jam better too!)