Your character is so hopeful when jumping...made me think of mother games for some reason. The mechanics were pretty neat, fail the first time with a "oooooh" then realize what you need to do. Very cool. The jump is so full of hope I had to make an edit pic:
Play game
One Second's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #59 | 4.600 | 4.600 |
Overall | #262 | 4.033 | 4.033 |
Originality | #388 | 4.033 | 4.033 |
Design | #649 | 3.467 | 3.467 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice idea to have the momentum of your character being a game mechanic
Fun game, I like it. Good level design, good learning curve and very original.
Here's mine if you can spare some time playing it. Many Thanks:
https://itch.io/jam/gmtk-2019/rate/463337
I definitely spent plenty of time wrestling with Unity's physics engine on this, I wanted to do more with platforms and being thrown around by various objects but unfortunately the way I set things up initially made this really difficult to pull off on day 2. In hindsight it might have been possible to code some custom physics rather than rely on the dynamic engine as much as I did. In any case, thanks for trying it out and providing feedback!
Wow
Just wow. I really hope that this game comes into the video of the jam cause... Damn it really ran with the theme!*as mark would say* :3
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