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A jam submission

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Kill all enemies or be killed
Submitted by IamNOTaCAT (@theIamNOTaCAT) — 6 hours, 32 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Design#2074.0274.027
Overall#2194.0904.090
Originality#3434.0814.081
Adherence to the Theme#4444.1624.162

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted (2 edits) (+1)

Had a lot of fun playing the game! Quite hard to know what to do next, but my best tactic that shown maximum effeciency is - sniper, sniper, sniper, grenade, sniper (the sniper is just very overpowered). The 2 last ones I upgrade the most at the begining and the others later on. Good game!

Submitted(+1)

This is amazing! I had a lot of fun, would like to see  more of it if it happens. Do you plan on continuing development?

Developer

Yes

Submitted(+2)

This game is really easy to pick up and learn, and the design of the first few levels help with this. I do feel like there needs to be some warning on what's coming next though, because I found myself getting stuck really easily when I didn't have the right abilities

Submitted(+1)

Simple rules, hard choices. I like it.

Submitted(+1)

Very easy to pick up and play, interesting use of the theme and would certainly be a nice game if you continued development. 

Possibly add checkpoints as I found myself getting quite far  only to lose all progress because I happened to pick something that wouldn't help that level then dying.

If not checkpoints you could allow the player to see the level beforehand then decide based on a points system what abilities they need to take into the battle, allowing them to vary up their strategies during the game. 

Regardless, I would like to see this taken further it has potential.

Viewing comments 26 to 21 of 26 · Next page · Last page