I like rhythm games.. I liked that wished if the camera has some polishing or rotation to make it hard to engage more.. but anyway it was nice game.
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Bassline's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #396 | 4.217 | 4.217 |
Overall | #914 | 3.449 | 3.449 |
Design | #1025 | 3.043 | 3.043 |
Originality | #1281 | 3.087 | 3.087 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It's a pretty decent experience. I'm a big fan of rhythm games such as GH/Clone Hero. I think the idea of only one note is good, but at the end of the day isn't as fun as having more. I get that you had to adhere to the theme, of course, so it's not like you had a ton of choices haha. Other than that i'd say it's well made and a chill/relaxing type game, + it doesn't come off as generic or uninspired. Thanks for making it.
I didn't feel like I was hitting the bassline for some of the cues, or if I was it felt like a much more simplified version of the bassline. Maybe you could've made the cue move to denote pitch the bassline and have the player chase it around with their mouse which would then let you fill in more of the notes without making it the "hit-every-quarter-note" game. I also agree that there wasn't enough feedback when you hit the cues. I still had fun though!
I played a few songs and enjoyed myself. Not every note is on the beat. I couldn't tell if its just because the target timing wasn't perfectly timed out on the BPM, or if it was intentional. Having intentionally off-beat notes can be okay when you have enough notes always visible to quickly catch when something is in-between beats or syncopated or something, but as few as there were on screen at a time, it was hard to visually know when I'm aiming for something on beat or off without playing staring at the box as opposed to clicking to the music.
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