Thanks! The hitbox issue was the result of a last minute fix we had to do because for some odd reason mouse raycasting wouldn't work in builds, so we just replaced the mesh colliders with box colliders and that seemed to work.
Matt, Rajiv, Sammy, Evan
Creator of
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Lovely game and I had loads of fun watching the little crabs crash into one another for my entertainment. The only issue I found is that sometimes the crabs find ways to go past the borders of the track and land on another part of it, either giving them a extra boost or just flat out making them restart the race. Again, it was a really solid game that was fun from beginning to end :)
I guess our verb would be "click." In our game you click to the beat, and you can play it in the browser: https://matt-and-rajiv.itch.io/bassline.
We made a rhythm game too! I'll be sure to check yours out.
Here's ours: https://matt-and-rajiv.itch.io/bassline
We made a 3D rhythm game: https://matt-and-rajiv.itch.io/bassline
A friend and I decided to participate in our first ever game jam, the GMTK 2019 game jam with the theme only one.
Bassline is a rhythm game we made in 48 hours where you click to the beat, but there's only one input. No confusing arrows everywhere. The objective is to click on time with the beat for a higher score. The better your timing, the higher your score will be.
If you're interested and want to check it out, here's a link to the game: https://matt-and-rajiv.itch.io/bassline