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Doki Doki Sugar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #727 | 3.364 | 3.364 |
Adherence to the Theme | #989 | 3.591 | 3.591 |
Overall | #1128 | 3.227 | 3.227 |
Originality | #1572 | 2.727 | 2.727 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good implementation of the jam theme you have here. I like how you demonstrated the idea in this level, although I believe some challenge might have spiced things up a bit, even the secret area in the top had nothing extra to offer (unless I missed something). I am aware that this is a prototype done in 2 days so a huge well done from me :D
Nice little metroidvania! Well done!
You could really take this idea and make a killer full game out of it! The puzzles present were satisfying and the graphics were lovely! Great job!
Would love if you could check mine out too! Or not, no pressure ;) https://itch.io/jam/gmtk-2019/rate/462672?after=20#post-876644
Very cool prototype.
The concept has potential, and it lets you use a grappling hook. Can't say no to that. :-)
Cute art, would have loved to see some tutorial levels! :)
It was a bit difficult to figure out, but fun when one figures out what the stuff does
It has the potential to be a very fun puzzle game! I enjoyed playing it :D
Nice concept. Fun for what is there.
Aw man, super cool idea!! it'd been great if you had a bit more time. Graphics are superb, and having one item at a time is really challenging. I'd love to see this idea developed!! Great great job!!
I liked the way you interpreted the theme, not used to planning that way in a Zelda-style game. Nicely done
I got stuck. After using the first bomb thing, I couldn't get past the second boulder.
cute game