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ETTIN BFFs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #195 | 4.255 | 4.255 |
Overall | #550 | 3.766 | 3.766 |
Adherence to the Theme | #821 | 3.787 | 3.787 |
Design | #825 | 3.255 | 3.255 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved this one, It was really fun playing with friends and there was lots of confusion as to where to move.
Quite hard to play, but it has that QWOP charm. The 3D/2D graphical style is very neat as well.
Nice - if hard - game :)
Original and very weird game. Thank you for this experience.
Very challenging! Wish I could've played it coop :)
Awesome idea! I love the graphics too
I got away with a nice bouquet of 69 flowers! Lovely! :D
It took me at least 5 tries to figure out how to even move, but after that it become a good little game. Good job!
The keyboard controls hurt the brain. I think you haven't properly explained them in the description, and it took me five minutes just to find how to walk forwards. For those having the same difficulty, w and s controls left leg, i and k control right leg. This is quite the challenge to control, combined with the fact that both punching at the same time flips the character. I see in your screenshot that the record is 4500, and I'm hoping that that has been cheated in, not actually picked by hand...
The game looks good, tbh I just gave up trying to control on keyboard. The mage dudes also seem pretty OP, not sure if there's a way to block, but I always died quickly regardless of my strats. So some control and balancing fixes later and this should be a great game!
Thanks for the comments. The 4500 was from a previous scoring mechanic that didn't work out. Missed that it was left in the screenshot.
I like the art style, even though it gave me a little trouble with my depth perception
Unfortunately, keyboard controls didn't work for me, but (quite surprisingly) the Xbox controller worked - I had no idea browser could get a game controller input. Controlling two-headed creature is hard yet rewarding, I enjoyed it! Good job :)
Hmm weird with the keyboard controls, but good that you had a controller then =)
Wow, the idea is original and well executed! One of the best multiplayers I've played this jam!
Also I like a lot the art style! :D
Original idea! I played solo but would be better as 2 player. I can imagine expanding on the concept further by having levels and obstacles to get around.
Yeah, the level and enemy design was rushed and cut down to a bare minimum for the jam. More content would probably improve it =)
It was alright, just had some difficulty understand what I need to do. Art style was interesting.
You want to pick flower, you need to use both sets of controls to move efficiently. Punching is only for clearing the way a bit.
Really fun idea with controlls, but there isn't much depth in gameplay. Some variables or powerups would break the repetitivnes atleast for while. I like the visuals also.
Had plans for more enemies, levels, and such but didn't have the time to do more.
Quite a unique take on the theme, using only one body for two players. It does get a bit repetitive so adding more stuff into the game would be great. Goob job on finishing the game.
Nice take on the theme - incorporating it into a coop game. Haven't seen many of those! I didn't really bother moving around since it was a bit of a pain by myself lol, so I just sat there and punched. Good job :D!
Hey there! Its a very original idea, haven't seen anyone tackle the theme as you did here. Its was very hard though to communicate with my friend whilst playing because so much was happening on screen at the same time. We also didn't really see the point in moving (because it was very hard!), you could just stay there and spam attack :) apart from these few details, Great job with the game!
Would love if you could check mine out too! Or not, no pressure ;)
Interesting take on a two player game, I played it myself though which was interesting.
I think it might be difficult to play two player and communicate in time with the guards attacking a bit more of a delay to their appearance would have given you more time to accumulate to the controls.
That said it was a very cool game and I enjoyed playing. Only managed to get to 29 flowers but my giant kept quick turning when I was trying to attack and I couldn't figure out why he was doing that.
What a twist! From two heads to only one giant! I like it!
Really well executed too. Nice Game!
Really liked the concept. I played alone but I will replay it with a friend!
Two, but one. Nice idea. I was unfortunate to experience it alone but it got a convincing process.