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Germs Against Humanity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #67 | 4.486 | 4.486 |
Overall | #151 | 4.171 | 4.171 |
Design | #323 | 3.857 | 3.857 |
Adherence to the Theme | #438 | 4.171 | 4.171 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Simple and well executed game. I feel like it is better played with friends as by yourself it is fairly easy (And I think it was designed that way too!). Good job and good luck!
Thank you for the praise!
At first we focused on designing it so that any player could play with ease at first. But we wanted to ramp up the difficulty later by doing a few tests. Unfortunately, time got the better of us and we coulnd't deliver more difcilty options.
excelente jogo
Muito Obrigado pelo elogio!
Como um time estaremos sempre almejando pela criação de jogos assim!
excelente jogo. Muito criativo
Muito Obrigado!
Esperamos explorar mais a criatividade do nosso time no futuro! Aguarde para mais jogos!
I love the interpretation of the theme, it really works out. And it is so fun to play too, nice job :)
Thank you!
It took us a good while to decide which game we would be making. But we think the time spent was worth it.
Best game evahh
Thank you so much for the praise! We will always strive for that!
This is cool, Took me a few goes to get the hang of the controls. Neat concept though and it starts to get pretty fast which makes it tense.
Thanks! We are glad how it turned out!
Nice concept of the game and This is a great start in your game.
Thank you!
Interesting idea, it is hard to go where you would want so it would probably be fun to play in a group
We aimed to make a fun game to play with friends, but we also wanted to let players play solo if they liked.
This game has a great & unique idea! I think it could easily become a huge multiplayer game with some polish. :)
Thanks you so much!
We are still thinking about expanding the game, but we are glad you liked it!
Fun little experience! I took a while to realize what I had to do, but after a while I got myself trying to stay longer and longer and having fun with it.
Good job!
The endless nature of the game was born from the intention of offering solo players something to work toward as we couldn`t finish an AI clever enough to challenge the player.
We are really glad you enjoyed the High Score mechanic!
too much soap though ;D
Really cool, art was great and the controls felt good! I played with my gf, it was fun for her as well. Great job!
Thank you so much!
The fun you had with your gf was our aim!
Fun idea that I'll have to grab some friends to play tomorrow. What would make it more interesting to my was if I had some bumper physics for knocking my opponents into the soap like in Mario Party's Bumper Balls.
We had many ideas on how to spice it up, but since we were a small team we tried to deliver at least the bare mininum.
We are still deciding if we will expand it, but we will definitely take your suggestion into account! Thanks!
Great concept! The art works well and you have made a lot from a simple game. Impressive creating a multiplayer game for a jam nice job!
Thank you so much for the praise!
We wanted to make a multiplayer game to challenge the ONLY ONE theme, as we thought not many people would do it.
The game's concept is pretty cool!
I played this in single player mode, and like other comments mention, I found myself standing still most of the time (the difficulty took way too long to ramp up). I felt I didn't have much to do, except dodge the incoming soap. When I started the game, I thought I would get scored on how many other germs I could save, but apparently, they were just there as decoration. It'd be really cool if you had abilities/powerups to herd them around and save them!
I feel that with some changes, this game could become really fun. Cheers!
Thanks for the tips! Since this was the first Game Jam that we completed a game, we tried to keep it as simple as possible, just so we could deliver a complete product. We might come back to this game later to add those changes.
I really liked the core concept of this game. Would love to see how this mechanic could be incorporated into other types of games as well.
I ended up just standing still most of the time but that's just good rng!
We actually got the inspiration to this mechanic from a raid boss mechanic from Final Fantasy XIV and visualized a game around it.
We considered standing still as something to work against, but time contraints got the better of us.
Thank you for the feedback!
During development, the arrow visibility issue actually came about. But it got postponed until there was no more time to do it. Sorry for that.
We will strive to improve gameplay in future games and in this one if we expand it in the future.
Nice game!
Thank ou for the praise!
Awesome multiplayer ready to play!
Thanks!
That was our aim!
Best Game.......
We tried to make the best that we could! Glad you enjoyed it.