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LIMITED ENERGY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #370 | 4.242 | 4.242 |
Overall | #525 | 3.788 | 3.788 |
Originality | #653 | 3.727 | 3.727 |
Design | #704 | 3.394 | 3.394 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a good concept: managing your power usage under fire can require some quick clicking
As things are presently, personally I'd say the enemies spawn too infrequently to pose too much of a threat, and moving doesn't seem to benefit you much.
Perhaps if your shields/weapon had a charge level which needed time to recover?
...well take from that what you will ^^;
Funny little game with interesting idea and adequate polishing. Nice job.
Very nice use of the theme!
I made it beyond 9 minutes before I stop. Very cool idea, but very easy. The right-click quick select made the game extremely easy. Well done :)
Cool game! Cool art, and overall easy to play! I thinks some kind of difficulty progression would be nice, played around 20 minutes and the game felt like it did not get harder to me over time, so it gets a bit boring. Raising the difficulty over time could help this. I also found that I nearly never moved around, and mostly switched between shield and gun. So some kind of reason to use the movement module more would probably a great addition, as it is already implemented ;D But otherwise a nice, chill game!