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Anti Scurvy Brigade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1800 | 3.196 | 3.196 |
Presentation | #2397 | 2.870 | 2.870 |
Overall | #2739 | 2.652 | 2.652 |
Fun | #2830 | 2.500 | 2.500 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Try to balance your boat as fruit flies everywhere
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I'd have loved for it too be a bit more readable (the UI takes quite a bit of space and makes it hard to check where you're going at times). Nice concept though!
An interesting concept.
A few notes:
Thanks for letting me play your game!
This was very hard to control, I got shipwrecked so quickly. Definitely fits the theme but I think that aspect could use some improvement.
i coudnt figure out how the game works and what it wanted from me
Nice game. The 3D graphics are well done. Move the boat by moving the man inside it is fun. However, keeping the balance while fruits are falling can be a little frustrating as it is hard to understand how to get rid of this fruits.
I really like the idea behind the controls and the game also looked really nice , Great job :D
This is a really neat idea, and I think it fit the theme fine since its so hard to control. I wrecked my ship :(
The game doesn't really fit the theme, but it is a fun game.
Thanks for the feedback! Do you think the player has too much control, or is it something else?
Interesting concept, maybe would have been better if you load apples from one port to deliver to another rather than have them generated constantly on the boat.
Neat idea. The spawning apples just kind of grew naturally out of trying to bombard the boat with something, so that's how that came to be.