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Card Rogue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #225 | 3.871 | 3.871 |
Fun | #269 | 3.756 | 3.756 |
Presentation | #270 | 4.124 | 4.124 |
Originality | #943 | 3.577 | 3.577 |
Ranked from 201 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can't directly control you character, instead you have to play cards in order to move or attack.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
The concept was really solid and at some points there were really fun interactions. However, the card designs didn't seem thought out enough. For example the card that draws one essentially does nothing. This could be fixed if you had synergy with cards for drawing cards. The game has amazing potential though because you have the core mechanics down, it's the individual game pieces that need to be fixed.
Thanks for the feedback! Sudden Realization (the card that draws 1) was included just as a joke, though I guess I made it a bit too common.
this was a pretty cool idea but its too contradictory, the strategy and randomness, it wasn't really fun to play. seems cool on paper i guess, and it was well made
Really well done. Would like more cards in future, but very good.
really good!!1!!!
I like it but I wish the cards could be canceled and the hand wasn't discarded each turn. Otherwise, very nice!
I'm very impressed with this entry, and I had a lot of fun playing it! Impressive level of polish!