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A jam submission

Skrybblebot Can't Be Stopped!View game page

Submitted by MooCow Games — 3 hours, 19 minutes before the deadline
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Skrybblebot Can't Be Stopped!'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1873.9063.906
Originality#2104.0634.063
Presentation#4923.9063.906
Fun#5023.5633.563

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a platformer where the player character is out of control and can't stop moving forward.

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

Love the Aesthetic, It's a great work on the theme and the platforming is clever and easy to pick up ! The notebook white could be a little less white, or maybe boost the contrasts to help see the level a little better but that's just a big nitpick ! GREAT GAME, keep it up !

Submitted

This is my favorite game from this game jam so far.

Good job!

Submitted

I like the idea, and the execution was for the most part quite fun. There were however a couple things that made it harder to enjoy. The paper shader overtop was too opaque making it really difficult sometimes to focus on the visuals that mattered. More importantly however, the camera movement was way too fast, so it became very difficult and frustrating to orient the camera in real time to be able to accurately get the right angles. It also felt like the long curving hallway level should be one earlier since the one just before it was much harder imo.

Lastly, I really appreciated the real quick set of tutorial levels at the start which made it super easy to understand the mechanics.

Submitted

Simple yet intuitive and with a cool style! Very nice!

Submitted

A great game with simple, engaging mechanic with fantastic level design! Puzzles based on rotation is always great, you should be really proud of this! I'd love to see more of it in the future. Good job!

Submitted

Very polished! And I love the art style/shader you used. Well done :)

Couldn't play the game. In stage 3 the robot doesn't jump. The camera pan and the notebook texture over the game are a bit overdone

Submitted

Love the style going on in this game, the gameplay is a nice fun challenge and pretty intuitive to pick up and get going, though something about the camera, perhaps the angle, can make it a bit difficult to judge if you've got the right angle at times, otherwise great entry!

The camera seemed to pan too quickly without actually providing any more information, other than that it was an enjoyable game that was easy to grasp and fun to solve! Great game! 

Submitted

NICE art style the notebook filter is really good

Amazing!

Amazing!

Submitted

Really neat mechanics. And the level design is just challenging enough to keep me focused but not frustrated. Beautiful job :^)

Submitted

The music and graphics are really unique. The game principle confused me a bit, but still: good work!

Hi KevinCow! I think the mechanic about grabbing columns was very cool, but everything else made the game a bit annoying. The speed of the robot made me have to wait for a few seconds when I knew I had screw up by not holding to the column enough. I think the "scribble" effect was really not matching the mechanic or the theme about the robot, and also made things difficult to see. The camera was also a bit too fast (a fixed camera or more rigid one would have suited better).  I did not enjoy the graphics or the music, but I think you could improve it and make a nice cute game. Perhaps give the robot wheels a la Wall-e and make him go faster! Good luck!

Submitted

yeah, this is prob. one of the best titles i have played so far. Amazing artstyle, fun gameplay. Good Job!