Love the aesthetic of the game and a great take on the theme ! It gets already frantic for my brain at level 3 ! XD Great game, keep it up !
Toastudio
Creator of
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Loved the way you interpreted the theme ! great game, simple and efficient ! can easily be transformed in a mobile game like fruit ninja ! the game would need a little bit of polish for the boxes and some "hazards" that you shouldn't swallow and it could get really frantic ! Nonetheless GREAT GAME, keep it up !
The idea of a rogue-like game with out of control movement is a big challenge but you managed it really well ! The enemies are varied and easily understandable, the music, sounds and aesthetic is stunning ! Great work ! I was wondering if the levels are randomly generated or not ? nonetheless AMAZING GAME that can easily get expended on !
Really cool little game, the idea of stress is quite interesting ! great creation of symmetrical level design, with cool new little addition to help keep the game interesting ! maybe less hp for the first mobs would make the game a little less slow at the beginning (a bit of nitpicking) Otherwise Très bon jeu ! bravo à toi !
Thank you, We're really glad that you liked the idea ! Your feedback means a lot to us. Indeed a tutorial is what surfaced from this gamejam version ! We're taking notes on any suggestions that will be tested and then we'll release a post jam version of the game with fixed bugs, tutorial AND more levels :D We'd like to make you experience the story of Aurore in the far future, but that's just hope for now ! :D
Wow, thanks a lot for your lovely comment ! we really appreciate it ! Indeed we read everything said on the game and add it to the list of things we want done for a post jam release. :D We'll try to had more levels and maybe after this version, a full version with the story of Aurore (if it's possible :D)