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Wing It!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #226 | 4.042 | 4.042 |
Presentation | #329 | 4.070 | 4.070 |
Overall | #355 | 3.746 | 3.746 |
Fun | #649 | 3.451 | 3.451 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, you control a plane that's about to crash, but the plane's controls are unknown until reading the manual. The scramble to learn how to pilot the plane before it crashes makes the player feel in an out of control situation.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Excellent project! Unique, cohesive design and art, really enjoyed playing it!
I like the concept of reading them manual while your plane is about to crashing. Because the situation is so real that I failed a bout a dozen times. But when getting used to it, I found it very interesting to play.
Really great all around - I got a little confused at the start as the left control didn't look like up and down at first. I'd personally prefer the interactive elements to stand out in some way against the other buttons, and I guess that the manual closing was a joke in the end bahahahah
Either way, really great one, congrats!
Cool concept and the graphics, music, and gameplay are great
It is way too hard to read the manual while driving. I understand that this is probably intended but it ended up annoying me and while the theme was out of control I don't think it's a good idea to annoy the player with small things like this other than that the game looks really good and has nice music
Thanks for playing! Reading the manual in real time is in by design but it seems like it's the common critique of the game, unfortunately. In the future, we might change it to allow for a bigger time window while reading. Thank you for the feedback!
Super interesting, fun and frustrating game. Managed to do a 360 loop :D
Great idea but very frustrating as intended x)
I want to like the game but I can't even skim the manual before crashing. Aesthetic-wise it's great.
Reading the manual in real time is a feature, but it's become a focus point in player feedback, so in the future we might give the player more time to read the manual, while still feeling fair. I appreciate the feedback!
No problem <3 It's a neat idea that has a lot of potential! Reminds me of a streamlined version of Keep Talking and Nobody Explodes. All in all good job on the game jam.
A nice trick might be to slow down time while the player is reading the manual - even if they never notice, it'll make you feel like you're figuring things out as you go while removing some of the frustration.
Also, if the player knows enough information to keep the plane in the air right from the start, it'll be easier to create that frantic dynamic of flipping from the manual back to the controls. Maybe the manual can be teaching you a complicated landing sequence instead?
Anyway, great submission and beautiful presentation! Congrats!
This is so good. I love the graphics, the fact that you have to read the manual while hurtling through the sky is a brilliant touch, and it feels extremely good to play. Sound effects are really good, so your inevitable rendezvous with the ground is fun to get angry at.
Wow, this game was a blast (even if I'm terrible at it)! This is definitely the most out of control game I've played so far.
I saw this on reddit somewhere I think, game looks amazing :) Surprised I'm the first rater!
I actually haven't posted the game on reddit, I'd love to see the post if you can find it, though! Thanks for playing!
Ah, it might've been twitter then. But still great work :)