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Potion Panik's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #827 | 3.639 | 3.639 |
Presentation | #1080 | 3.525 | 3.525 |
Overall | #1223 | 3.246 | 3.246 |
Fun | #1644 | 2.951 | 2.951 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Try to make potions while your lab goes out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I played after watching the tutorial and gosh dang this game has a really good loop and mix and management of everything. Definitely a highlight of the jam!
I really like the sense of chaos this game has by having to focus on a bunch of different tasks at the same time! Really good submission, keep up the good work!
Really enjoy having to manage multiple things at the same time, gives that overcooked out-of-controlness vibe. Had some issues with ingredients getting stuck, but could still play it for a bit. I like the art, you could look into color correction to make things pop out a bit more!
I looove this although I had some issues with the mouse control flinging bunches of ingredients I didn't want into the pot? Really not sure what was happening there. Still was able to get a feel for the intent and the vibe and it's fantastic. Unique art, super choice of music, nice feedbacks.
This is honestly one of my favourite games of the jam so far! It absolutely nails that pure chaotic energy of trying to manage several different systems at once, but does so through giving you a lot to do yet keeping the controls simple which I love. It also really nails that feeling of mastery, as I started off a bumbling mess but ended up a bumbling mess who could at least stop the lab from exploding. The artstyle is very cute and both the music and that damned dancing frog match perfectly with the already chaotic tone (I also narratively love the idea of magically animated potion ingredients throwing themselves into the potion by themselves)
10/10 would manically scream at magical objects to get the f*** out of my potion again
Fun game! I included it in my GMTK Game Jam compilation video series, if you’d like to take a look. :)
Looks neat, a little hard to understand though!
*Upon a replay, managed to finally grok what was happening, got a score of 22. It capture that out-of-control feel nicely. My quibble would be that when I press the lever while the patterns line up, there's a slight lag such that if an ingredient is on its automatic way, it will not trigger the potion pull. Tutorial notwithstanding, I think the rest is quite intuitive other than the ingredients travelling by themselves to the pot (which didn't make sense) and having some leeway at the start (e.g. starting players at the green zone) so player gets a chance to learn the ropes a little before dying.
I really love the toad thing. I'm super inspired by your art style and execution of the game. Great job.
Btw check out my game and tell me your views yeah? :)
https://itch.io/jam/gmtk-2020/rate/699263
The art looks really fun, and the multitasking is surprisingly challenging. Well done!
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It would help a lot if you would rate my game as well, it's my first ever so would really appreciate the feedback! Thank you
I do love spinning plate games where you have to juggle multiple things so this one is up my alley! It's also got a nice cartoony aesthetic which matches the music.
Had a bug where some items get stuck in the pot and you can't drag them to the pot, making it impossible to make some potions. The ramp up in speed for randomly chucking ingredients at about potion 5 started being more annoying than fun. Maybe shifting the difficulty increase to another one of the mechanics?
Overall I enjoyed it and it definitely has potential!
I do love spinning plate games where you have to juggle multiple things so this one is up my alley! It's also got a nice cartoony aesthetic which matches the music.
Had a bug where some items get stuck in the pot and you can't drag them to the pot, making it impossible to make some potions. The ramp up in speed for randomly chucking ingredients at about potion 5 started being more annoying than fun. Maybe shifting the difficulty increase to another one of the mechanics?
Overall I enjoyed it and it definitely has potential!
Once I figured out what I had to do, I really enjoyed this. Good job!
hard to figure out what to do but I loved the graphics and the game idea is great!
This is a pretty cool idea well executed. I really liked the art style here. Well done!
The Game's Description was enough to understand how the game is played without the tutorial, and it fits the theme quite well, it looks nice and was a lot of fun, great work!
It was good talking to you about your game. I enjoyed it on the whole aside from a few frustrating points. Generally very good with a solid mechanic, well done
I feel like suck a pillock for not realising I could manually drag the ingredients in to the cauldron. >.<
that's a pretty cool game! very very fun, good job, i love the art style! Please check out my game too :D
Nice art