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Space Rage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1094 | 3.500 | 3.500 |
Originality | #1357 | 3.389 | 3.389 |
Fun | #1518 | 3.000 | 3.000 |
Overall | #1683 | 3.056 | 3.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character is "Out of Control" in the sense that it is out of your control. It is controlled by an AI, and your job is to altar the environment to keep him alive.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Really fun game with a simple mechanic that could lead to very interesting level design. The presentation is very neat and is overall very enjoyable to play!
Brilliant little AI survival shooter. Awesome art and sfx, really well implemented mechanics. I can't believe you were able to write an AI for the robot in 48 hours, let alone do that and have it be that good. Ran into the teleport off the map bug, but I was lucky as he teleported back. While the AI is really really good for 48 hours it could definitely use some tweaking (or better feedback on why it is making certain decisions). Awesome work.
Neat. I didn't mind the 5 seconds too much, but I wish there was more to use - I often found myself just clocking on enemies. I also got frustrated a few times when he made *questionable* pathing decisions, usually involving sitting in a corner. Hit a bug where he teleported off map and fell forever.
I love the soundtrack for each level and the different types of bosses. Good Job! It kept me playing
I also wish there was a bit more to do but the concept is interesting !
very fun game, interesting concept by having a ai but surprised by how well the ai worked. Got to say having the character do it own thing like the title says makes me rage at it at times.
The ai is great, but with how fast paced the game is, i think a 5 second cooldown is way too long, I also like the artstyle.
Pretty cool but the cooldown is pretty long and I wish there was a bit more to do.