The aesthetic is sublim and I really love the little sentences, they really set the mood :)
The gameplay loop is a little repetitive and there is no goal but I really enjoyed the game, nice work !
Criteria | Rank | Score* | Raw Score |
Presentation | #957 | 3.594 | 3.594 |
Originality | #2224 | 3.000 | 3.000 |
Overall | #2623 | 2.688 | 2.688 |
Fun | #2830 | 2.500 | 2.500 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Earth's Population is out of control
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
The aesthetic is sublim and I really love the little sentences, they really set the mood :)
The gameplay loop is a little repetitive and there is no goal but I really enjoyed the game, nice work !
The visuals are absolutely fantastic, but to be honest - I've no idea what to do :) I was just roaming around, beaming everything in the way.
Thank you so much everyone who has left a comment so far!
The shader i used was https://roguenoodle.itch.io/gbcamera-for-unity
Really pretty game! I love the color pallet!
Nice job! Really liked your game!
Really liked the aesthetic and the lighting on the ship looks great. The gameplay, however, gets repetitive pretty fast and it's easy enough hold space without moving and still be able to rack up kills. Maybe some enemy types could be working to kill you and you need to prioritize killing them first. Definitely needs some more dynamic interactions.
I liked the presentation! Gameplay-wise, I found it repetitive and less motivating when humans are rarer. Would be nice to have a map to at least see how big is the planet, and maybe see where are the humans left?
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game we made for this game jam: https://itch.io/jam/gmtk-2020/rate/696589
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