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CivetdeLapin

70
Posts
1
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13
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10
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A member registered Feb 07, 2018 · View creator page →

Creator of

Recent community posts

Great concept! We want to try again and again and again. Maybe for some challenges, the control deserves to be more flashy, sometimes we don't understand which key it is.

Good job !

This is a good level design! Mechanics are simple but very well exploited.

We want more, keep going!

What a solid entry! The art style is great, concept and mechanics also! Good job and there are some potentials in this game!

Animations look good and the concept has some potentials.

But I think that a little menu could be missing just for the form and that the wall jump is hard to use. It seems that we have to keep the same direction when we jump again but it's not user-friendly when we have to alternate the direction. The effects make already the task challenging so I think you can fix this wall jump.

Nice game! Original mechanics and great animation! We want to try again and again and again
A solid rate for a solid entry

Cool atmosphere here ! I love the statistics move up and move down every time, it's super cool feedback :D

Good job 

That is an interesting concept! Maybe, for the Game Jam, fewer people needed to hatch or destroy the egg could make it more enjoyable. It's a pity and a little bit frustrating to see nothing...
By the way, the art style is nice and the music so chiiiiiiiiiiiiiiiiiiiiiiill :D

The art style works so well! It seems that towers attack only when we're on their attack range, it's interesting although it's hard... or ... am I bad?

Great game, very fun playing with a friend ! Smart of you to include a quick tutorial, really helps understanding quickly the game ! 

Good game :) Really enjoyed the audio aspect, and the game is polished !

Great game ! The frog is very cute :) Maybe add some feedback when the player get hit by the bullets. 

Good job !

Ahaha it's not even intentional (maybe my subconscious mind made me write it...). Thanks for your feedback, I'll look into the hitboxes, it's better when they are in player-side.

Thanks for your feedback ! We had planned an attack animation for the painter but at the end, it was cut during the development time... So maybe in a post-jam update !

It's a good puzzle game ! The art style works well and puzzles are hard enough to pass without frustration.
That deserves a real soundtrack because this one made me crazy ! It's not easy to focus on the enigma with this.

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What a pity that moves are bugged :(

I love the concept and the art style, we always want to finish the level to know what is the next step of the lie (At the moment, that can be frustrating with unfair gameover due to bugs).

The theme's way that you've taken is very subtle and nice.

I think there are some potentials !

It's hard to control many platforms + the mouse I think.
But this is an original mechanic ! At the end, that begins to be a real mess and it's so funny :D

Very polished and original game ! It's a solid entry, good job !

Great job ! Fix the arcade makes us watching everywhere, it's pleasing ! Art style which mixes 2D and 3D works well and the atmosphere is loyal at the arcade rooms !
Keep going, that could be nice ! (Need more levels :D)

The aesthetic is sublim and I really love the little sentences, they really set the mood :)

The gameplay loop is a little repetitive and there is no goal but I really enjoyed the game, nice work !

One of the best games I played ;) I really enjoyed the platform and puzzle aspect.

The visuals are very great, good job! It reminds me of the gam where you have to say the word "red" print in blue for exemple.

Thank you very much ! Maybe we can add like a zen mode for the ones who love to clean ! 

Thanks ! Yeah the controls need rework, the space bar or a click is a much better choice you're right!

Everything is beautiful ! It's a pity that you didn't have time to implement more mechanics. There is a lot of potentials!

Incredible mechanics ! It's really original and well done ! Maybe (even if it's written at the game's start) an indication when Switch and Rotate are unlocked with little levels to learn like a tutorial could be necessary.

Good job !

The mechanics are very original and fun ! Also, the art style works so well, good job !

I love the damage's oversized display. I think controls could be more uncontrollable by penalty like an acceleration time where speeding makes everything hard (for example).

Otherwise, it's a nice little game !

Looks great ! The theme is very present in the gameplay as well in graphics.
Sometimes, the rotations allow unlocking stars, well done.

How the theme was integrated is very original ! Good job !

Monkeeyys !

The artstyle is impressive and the story engaging, I had trouble picking objects at multiple times. 

Did not manage to finish the game. The game is well polished, great job !

I really enjoyed the game, the physics was very well made ! 

It was quite challenging to finish the game and I stayed in the sandbox for a while.

Congratz !

Great little game ! Maybe a small visual indication when a subject follow the king will be helpfull !

I hate when they fall over and I can't manage to save them :( It breaks my heart... 

Great job ! :)

One of the best game I played during the jam ! The core mecanic is fun and well executed, and there are a lot of levels in the game ! Good job ! 

Maybe I will prefer a bar at the bottom similar to one in rythm games, in order to anticape completely when the wizard's spell will affect me.

I love the idea and the visuals are great (I love the little loading animation !) but the boats move too quick and it's hard sometimes to redirect them, sometimes it feels that even with the good lighthouse activated, they still move into the rocks !

If you can fix those problems post-jam, this can become a really good game ! Good job !

I didn't understrand the gameplay of the game. I just get so side-scroll in a street and dogs barking but no visuals of dogs... And then I loose my dog... 

If can get help me, I'll be wiiling to try again !

The idea is fantastic, I was so frustrated when it was over so quickly... Great job nonetheless, and a great idea for a full game !

Like the others say, I didn't manage to understand the gameplay but cool little firemens with those noses ! 

Very clever puzzle game, and the sound design and animation are charming !

Awesome !

Thanks for the kind words :) Yeah the game really needs a overall balance, making things start slowly for a frenetic end !

I played with someone and it was very fun! Maybe to confirm the victory, put a delay can be better (like Tricky Towers).

Love the octopus by the way :D