Fantastic graphics and 3d modelling. Controls for keyboard could be better with E stuck near the WASD. Very cool effects and funny premise. Great work!
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insanity brush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #78 | 4.387 | 4.387 |
Overall | #284 | 3.806 | 3.806 |
Originality | #369 | 3.903 | 3.903 |
Fun | #435 | 3.613 | 3.613 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The painting spots make your avatar sick, wich alter your vision and movement with various effects.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
This is a nice idea for the gamejam with really pretty art. I had fun playing it and it was really nicely polished. Great job!
Pretty cool and interesting idea for the theme! The presentation is very nice, and its pretty fun to play. Great job here!
I'd also really appreciate feedback on my game! https://itch.io/jam/gmtk-2020/rate/695512
Simple concept but executed incredibly well! Everything is well polished. I love the aesthetic that you achieved for the game, made everything felt so artsy. For me the control felt a bit difficult especially with the keyboard, but I guess the theme is out of control so I have to accept that :(
Overall, I love the direction that you took for this game. Great work!
This is incredibly polished for a jam game! I love the Untitled Goose Game aesthetic! This game needs more ratings!
I'm impressed by how polished this is. The gamepad controls worked well. It seems like it would be tough to use the keyboard. The attacks should maybe be telegraphed more, but overall it's a good effort.
Really well done, it feels very polished. I had to laugh on the "finally awake" start, hope this was intentional :D
Gameplaywise, i loved the controls, being slightly out of control when cleaning. Felt really good overall, with a challenge in optimizing - few games accomplish that i think. The setting is also cool, just makes sense. The one hitbox announcement (triangle in one direction) is a bit short for me. But the effects were very good, the on-the-head was a surprise to be sure, but a welcome one - again appropriately challenging.
Awesome :)
Wow, that's a good game you got there, really love the art style!
Gameplay is lacking, but your artistic vision isn't, clearly an inspired work, I like this.
a really cool game! great feedback, well polished and nice sound design. The game is also insanely pretty! my only suggestion would be to make it possible to clean while clicking because controling WASD while pressing E feels kinda weird, but aside from that i really, really liked the game!
This is very well made, not the most original game-play but It does give the boss fight mechanic a new spin that makes up for it. The presentation is as mentioned by other superb and the assets are really appealing, could feature in a released title. ! Really good job, genuinely impressed !
Wow nice presentation! It's so chaotic! I would like that the difficulty would increase over time, i found it really hard at the start. Nice work to the team!!
Very unique and defined stylistic choices, overall is a very nice experience, good job.
Nice and clear atrstyle. I really liked the idea that you move when you clean, so you sometimes must decide between cleaning the room or dodging splashes of paint.
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