Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

GODLIKEView game page

BE A GOD (OR A GODDESS)
Submitted by Blind (@Blindsoftgames) — 6 hours, 4 minutes before the deadline
Add to collection

Play game

GODLIKE's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#6173.5503.550
Presentation#7023.7503.750
Originality#8073.6503.650
Fun#9813.2503.250

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game fits the theme in many ways but I'd highlight two: - You play as God who will soon become overwhelmed by the amount of tasks/choices to make, easily going out of control. - Also the game is about balance between different attributes and not letting the Earth and the Humankind to go out of your control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Neat experience! Some of the menus didn't interact nicely though. When I had the menu open for choosing people to reincarnate, I couldn't click on "Yes" or "No" for choices about the world even though I could click on the globe to open up those choices.

Developer

Hi there! Thank you for your feedback. The was a red "X" above the reincarnation menu, you had close it in order to keep making choices. I made it on purpose but it was definitely not the best design choice.

Thanks again for your feedback, time to give a try to your submission! :)

Submitted

The feedback from choices weren't very obvious, and I found myself losing for seemingly no reason all the time. I also wasn't sure what every choice meant because of the ambiguous language.

Developer

Thanks for your feedback! 

You're absolutely right, feedback from choices wasn't obvious at all. On the other hand, the questions and answers were intended to be ambiguous, but the lack of feedback made it hard to read!

BTW you didn't lose as such, you just came to one of the different endings :)

Submitted(+1)

cool visuals, surprised that i got to interact with the actual rotating planet. the soundtrack fits pretty well. i honestly found several of the decisions funny

a bit confused by the color of the nodes. it was also hard to tell which direction the bars would go when i made a decision. since events were time-based and some of the bars moved on their own, i didn't always have the right amount of time to read and decide whether my decision was going to shift a bar left or right.

overall, i think the presentation is good and the pacing fits the theme well! nice job

Developer

Thank you for your feedback! 

About don't having enough time to think, I like to compare it to the movie "Bruce Almighty", when he tries to answer all the prayers but there won't be ever time enough to answer them all, feeling overwhelmed and out of control.

 Anyway, the lack of feedback and the results of choices being obviously ambiguous made it a bit hard to tell what's going to happen.

Thanks again for your feedback, much appreciated, gonna check yours right now!