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A jam submission

Make The WayView game page

Build the level for your out of control robot
Submitted by Vimlark (@vimlark) — 6 hours, 44 minutes before the deadline
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Make The Way's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Presentation#494.4654.465
Fun#594.1194.119
Overall#904.0514.051
Originality#12273.4413.441

Ranked from 413 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The character's movement is out of the player's control. It moves and you must manipulate the level to guide them to the goal.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 69 to 50 of 169 · Next page · Previous page · First page · Last page
Submitted

Im saying it again, at least top 300 best overall

Submitted

Could not stop playing until the end! So well made, polished and fun. Great job.

Submitted

Polished, really solid, some cool level ideas. I see a lot of games with similar idea of "building a way to exit". I like that you don't pause anything when placing objects, it's just one smooth flow.

Cool music, cool art, fantastic animation. The last level for me is impossible :P

Submitted

Love the look of this, the robot sprite is great. Very well polished in the time limit!

Submitted

Loved the game! I hope that you expand upon it!

Submitted

good job! well made, clean graphics.

Submitted(+1)

A really whimsical game that shines in its satisfying and coherent sound design. The jumping sound effects and the pickup/remove item sounds were responsive and fit the mood of the game well. And you made a devlog so quickly! Keep it up :D

Submitted

Definitely a lot of fun and fits the theme quite well imo! 5/5

Submitted

The art style feels really polished and sells the gameplay, and the puzzles and mechanic are a lot of fun! I read the tutorial text out of order initially so I was clicking on the screen to place before I'd selected any of the items, so it would have helped if those tips showed up one after the other! It would also have been great to be able to drag/move items i'd placed if I wanted to nudge them around but that might have messed with the removing items from the level. Great job!!

Submitted

Cool game , very impressed for the 48 h art :O -Ivory-

Submitted

Love this kind of game. I like that the item you place doesn't reset when you die. The art is also nice.

Submitted

Very good entry. The best part is that the robot just respawns when he dies, instead of the entire level getting reset. Though, I didn't like that some of the levels don't have 'static' solutions, meaning that you have to move items around when the robot respawns. The other is that you can't move items that are already placed in the level; you first have to delete them and then place them again.

Submitted

Really cool idea! Great take on the theme and execution is even better.

Submitted

Really enjoyed playing this. Clicking on selected item icon to deselect it would be nice as well as have ability to just take placed item instead of removing it to top bar. There are some bugs like you can make robot stuck or drop items out from level, but it never happen if you playing normally.

Submitted

Cool game, getting a lot of good memories from Lemmings in a way! Love how polished it is!

Submitted

really cool game, very entertaining to play!

Submitted

Great game,  I really love the idea!

Submitted

Great artwork, really enjoyed the animations that happened when you completed the level. Also loved the way the robot would bounce around the level when they got hit! 

The placement of the items was a bit finicky, and once you had picked something up, you HAD to put it down. Would of been nice to be able to click on the icon again to get it out your hands. Great work though, thoroughly enjoyed playing this little puzzle platformer! 

Submitted

Nice, really polished. Turns out you can drop a spring mid-air and it'll launch the robot up if it collides with it. A few levels could be cheesed with this. Idk if this was intentional, but it was fun.

Viewing comments 69 to 50 of 169 · Next page · Previous page · First page · Last page