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5 Steps Ahead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #56 | 4.300 | 4.300 |
Overall | #116 | 4.000 | 4.000 |
Fun | #246 | 3.775 | 3.775 |
Presentation | #671 | 3.775 | 3.775 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is based around a "match-3" game that plays itself (i.e. is out of the player's control). The player instead has to predict how the chain reactions will unfold.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Really tricky game but awesome concept! Nice work!
Cool idea! Makes you think about space differently.
Very fun puzzle game, love it.
Loved the concept, cool execution, and love that music. All in all, congrats!
Smart game, great job!
Love it! Just rated!
Please check ours game. https://itch.io/jam/gmtk-2020/rate/698245
Very neat idea, gave my brain quite the workout. Would be interested to see what mechanics could keep the game interesting if it were a full game.
Super clever idea! This is a really cool take on the "game plays itself" mechanic that I keep seeing.
Great work!
Cool idea but my brain just couldn't process the match 3 pattern. I feel like plotting future moves in games should be a means to a goal rather than the goal itself, because right now I'm just staring at squares for 10 minutes.
I would like to see a version of this where it test how many moves I can predict in a short amount of time, rather than giving me unlimited time to predict a certain number of moves.
It's pretty well done. The music was nice and the game was easy to learn and follow. In particular, I enjoyed how the game introduced a new way of finding adjacent blocks with each level, which makes the increase in difficulty feel meaningful. Unfortunately, I wasn't able to complete level 5 as sometimes there were too many changes per step for my brain to figure out.
One thing I'd suggest for the future is to show the colour of the tile underneath the red X marking which tiles the player missed, making it easier to tell where they went wrong. Showing a step-by-step history that the player can flip between would be nice as well.
Nice puzzle game. Good job😉
This is a super chill game, and also a very clever one! Very original. I actually never finished my submission because it all hinged on getting a puzzle block-like grid system working, and I didn't get it done. You've taken it several steps further--really great job! My favorite game so far.
The procedural generation does a pretty nice job. It feels more like a mental exercise than a puzzle game though, since pretty much every level is solved by brute force (or at least that is how I have been playing). Still remains challenging to keep everything in my head.
Miss you on PPCG!
Ouw, incredible game, I would keep this in my phone to play while commuting.
Holy shit, our whole team spent a lot of time and tired brain cells until we finally beat the whole game. It's a great game, really fun and super cool ambience with the sound and music! Great job!!! Also we completely felt the scariness of losing control after pressing the button, such a great fit to the theme. Applause!
This is a really good! I downloaded it just to play it more. The design is clean, and the concept is awesome.
Thank you so much for the kind words! I'm really glad to hear you're enjoying it. :)