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A jam submission

Tower TroubleView game page

Submitted by Broxxar (@DanielJMoran) — 5 hours, 13 minutes before the deadline
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Tower Trouble's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1493.9093.909
Overall#3503.7503.750
Presentation#3554.0454.045
Originality#19323.1363.136

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The randomness of cards, the unpredictability of physics are both out of the player's control, forcing them into some creative tower building.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
Submitted

a really good an polished game. I like the chill music

Submitted

What a great idea with equally-great execution. It's a simple concept, but the challenge introduced from having randomized cards adds a lot. Really love the music too. Great job all around!

Submitted

High polish with simple, clever design. It always makes you think you can do better, even when your perfectly placed block tower falls apart. I anticipate revisiting this long after the jam is over

Submitted

At first, I honestly wasn't expecting much out of this game, after having played many similar "tower building" games in the past.

However, the simple innovation of having a hand of cards to play changes how you play the game in a very interesting way. Each hand feels like its own little challenge, and playing the last card always feels super satisfying.

The artwork and music is also exceptional.

If this game were to be explored a bit further, perhaps with just a few more deckbuilding mechanics (or at least some cards that do more than place blocks), I think it could be really awesome. It's also the perfect candidate for mobile :P

My highscore: 443

Developer

Deck builder mechanics were the plan from the start! But alas the game jam time constraints didn't allow me to get quite there. Definitely something I want to explore if I ever spin this jam game into a side project :D

Submitted

A split screen for 2 players fight would be awesome.

Submitted

Great concept, outstanding execution. I played a similar game and this definitely feels more polished. The card choice give much more fun and fairness too.

Submitted

This is really cool.  I like the strategy of which card to use.  It feels like a mini puzzle to solve during each new hand.  I managed to get a 407M tall tower.  Haven't beat that record yet but I am trying.  This would be fun as a mobile game and it looks so polished already.  

Submitted

Unfortunately, the screen size is fixed, meaning I can't play it since the cards are off screen

Developer

Wow that is a bummer! I guess the screen size was... out of control?
In all seriousness, I wish I could just upload a new version with window sizing toggled but even minor fixes like that are blocked while voting is in progress! :O

Viewing comments 7 to 1 of 27 · Previous page · First page