Play game jam entry
A Screw Loose's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #697 | 3.417 | 3.417 |
Overall | #785 | 3.458 | 3.458 |
Originality | #933 | 3.583 | 3.583 |
Presentation | #977 | 3.583 | 3.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is out of the control of the player what loadout they get and how to use it (random assigned mapping). The player needs to adapt as fast as possible to a changing control situation.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I have to agree with AroN64s criticism.
Too many useless buttons per round imo, but an original idea that can take off nonetheless
Love the game! Very interesting use of different mechanics where you have to experiment with the controls.
Really cool concept! I liked that there was strategy involved with each build, and the time limit made learning the controls quickly exciting.
It was fun but I needed either more time to figure it out, or fewer controls.
I had fun, but I felt like the pre-game count down wasn't long enough
good game