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A jam submission

Jekyll & HydeView game page

Dare to lose control !
Submitted by iffalsepanic — 4 hours, 13 minutes before the deadline
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Jekyll & Hyde's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#17813.1333.133
Originality#19383.1333.133
Overall#22332.8332.833
Fun#26362.5672.567

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Keep the balance between a doctor and a madman, by pressing [ctrl] to stay in control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

Leave a comment

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Comments

Submitted(+2)

I was ctrl w'ed out of the game. I like the art and music, good submition.

Developer

Thanks for playing !

Submitted(+1)

What I didn't like:

  • The Control key was an unfortunate one to bind in browser mode, since I would press CTRL+W to walk up and it would close the tab.
  • Nitpick: Since the current version is an endless survival game, there's actually no reason to enter Hyde mode at all. As fun as it is to slap enemies as Hyde, you can just stand in the corner and survive forver. Also, you can cheese the movement by attacking as Hyde and then holding CTRL to walk around to the next enemy.
  • With some more time you could've added some extra juice to attacking & taking damage.

What I liked:

  • The concept is straightforward and understandable, but I may be a little biased, as you know ;)
  • The graphics and audio are both well-done. Good job to your team! (I think the mood of each could be made to meet each other a little better with some extra time.)
  • I like the way that you implemented Hyde's sporadic movement. It fits the out-of-control theme without feeling particularly unfair.
  • Hyde's slapping distance is nice and generous, which prevents it from getting annoying by forcing you to get close and take damage.

Overall great work!

Developer(+1)

Thanks for playing, and for your detailed  feedback !

Yes, using the CTRL key caused more problems than it solved, but  it  fit  the rest of the  game  so nicely we still decided to run with it. :-)

(+1)

Cool way to see the Jekyll and Hyde concept. Great game. Cool art style and great sound design.

Developer

Thank you for playing !

Submitted(+1)

Really loved how you played with the idea of Jekyll and Hyde, it fits really well into the theme. Really like it!

Developer(+1)

Thanks for playing !

I couldn't get it to start in the browser. (I'm using firefox.)

Developer

Sorry to hear that. I'm a FF  user myself, and didn't have any issues so far. But  we did  put up a Mac and Windows build, which you can also try out.

Submitted

I like that you have to balance the two "states" in order to get far - I would have liked to know about the increased damage and health regen mechanics at the beginning though!  I also had a difficult time hitting enemies without taking damage myself.  Maybe a little indication that I hit the enemy?

Developer

The enemies used to die immediately, so we didn't really consider showing them get hurt. And we didn't think of it once we decided to give some more HP.

The lack of info at the start was on purpose. We wanted to accentuate  the feeling of losing control that way. :-)
Thanks for playing !

Submitted

Very hard to play in a browser. When I held ctrl it would close the tab. I like your idea though.

Developer(+1)

Yeah, the CTRL key is troublesome. But it fit the theme, and we really liked the idea, so we decided to run with it.

Thanks for playing !

Submitted

Hello! this game is not running for me, so I can't review it!  let me know if I am missing something!

Developer

Which version have  you tried running ?