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A jam submission

Two-Timin' TowersView game page

Tower defense meets bullet hell! Defend against waves of enemies with towers that also attack YOU!
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Two-Timin' Towers's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Fun#54.3994.399
Overall#144.3404.340
Presentation#444.4864.486
Originality#1004.2214.221

Ranked from 253 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We created a tower defense game where you don't have control of your own towers. Meaning they'll attack everything in sight... even YOU! Turning a classic game genre into a bullet hell.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 20 to 1 of 144 · Previous page · First page
Submitted(+3)

Wow, what a great concept and really polished game. Thought at first I might be able to build a little barricade box for myself to hide in, but you gotta brave the bullets to get those nuts. Really solid entry.

Submitted(+3)

Such a simple twist, yet it makes the game much more fun than its original counterparts and fits the theme perfectly. Well done!

Submitted(+3)

Simply Awesome! Such a twist on the formula

Submitted(+3)

This is brilliant! The building animation could have been a little less ugly, but the rest of the presentation is amazing. It's a clever concept that seems obvious when you see it, but I've never seen anything quite like it

Submitted(+3)

Wow! Your game is so cool!

Submitted(+3)

This game is so much fun, I love the twist on the TD genre. Awesome job, will definitely come back to this one :)

Submitted(+3)

Brilliant concept!  I'm having a lot of fun.

Submitted(+3)

Very creative! I love the visuals and Gameplay. Nice work!

Submitted(+3)

I'm a sucker for TD games.  This definitely would have been one of my favorite internet games growing up!

Submitted(+3)

Very cool :) Incredible achievement in such a short time !

Submitted(+3)

Fantastic art for 48 hours! Sounds don't get tiresome and overall a very well-polished game. Best of luck!

Submitted(+4)

Quad towers OP since you can fill almost the whole map and be safe in the top right corner

Submitted(+3)

Now that was a really cool concept! Well polished and sure had that "game feel".

(+3)

Really really fun! :D

Submitted(+3)

5 stars!  One of the two five stars I've given out of the 20 games I've play tested!

Submitted(+4)

Absolutely fantastic concept and execution, really novel idea that meshed so well with the theme. Really fun gameplay, excellent design and implementation.

I would absolutely play a more fully developed version of this with more levels/difficulty/progression etc. I hope to see this in the GMTK video!

Submitted (2 edits) (+3)

This is very good! I don't know what I can say that wont already be said; the tower defense part of the game provides a very strong base, and I have always enjoyed game that make the player inadvertently create their own obstacles. I really enjoyed looking at the cross section between the two genres, and I think there is a lot of potential to expand --either the bullet hell gameplay (new abilities like dodging) or tower defense gameplay (maybe build defensive structures too, to protect yourself from your own creations?)-- which would let them work off each other even more. I enjoyed the concept and look forward to your next creations.

(+3)

They melded the two genres really well, it's a fresh take on a classic that brings the best of both worlds!  The game was smooth and consistent, and brought the truest frustration that only the best bullet hell games can provide.

It would be really cool to see this scaled up further, cant wait to see what these guys bring to the table in the future!  

(+5)

This was like REALLY great! I think the combination of bullet hell and tower defence was implemented really gracefully. I think this has real potential to be a full game. The visuals were consistent and clean. You even made little animations for everything! As a detail I loved that you could also push the enemies around. Stunning job, team!

Viewing comments 20 to 1 of 144 · Previous page · First page