Play game
Overgrowth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2224 | 3.000 | 3.000 |
Presentation | #2236 | 2.926 | 2.926 |
Overall | #2692 | 2.667 | 2.667 |
Fun | #3014 | 2.444 | 2.444 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a shooter/bullet hell where the enemies are weeds and, like weeds, the enemies multiply and grow out of control. The angle of the bullets you shoot is also out of your control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice Idea, the Gui is a little messed up....
Nice game but the UI hides too many elements.
Pretty good, but the stun mechanic really annoys me. The best tactic seems to be straight-up running into the plants because this way you have much better chance to hit it
Good concept and a decent game. Once you get stunned it's pretty much game over so maybe limiting the stun time might help. Other than that good job, well done.
Really enjoyed the music speeding up the more you took damage, but like the others said, the stun mechanic is a bit much the way it's currently implemented
The music was really good! The only thing I would change would be to lower the stun duration, especially at the beginning
Neat idea, but the stun mechanics made the game very unfair.
That really wasn't my intention. I made the weeds stun you instead of damaging you because I wanted the game to really feel like you were losing control of your garden, but I'm sorry if it made you dislike the game.
I wouldn't say dislike, but it was a bit annyoing. The plants that stun you (in my opinion) should shoot slighty less freqently and it would be just fine. And due to the nature of games that go on infinitely, the sense of losing control would come naturally after a while. But overall I did have fun, so I wouldn't use the term "dislike".
Alright. Thanks for your feedback!