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tynitoon

88
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A member registered Jun 13, 2020 · View creator page →

Creator of

Recent community posts

Hey ! Thanks ! I Hope you also had the time to test our main feature : the lantern.

The rat is only a simple animation of the first level, but I'm happy you enjoyed it and hope you enjoyed the other levels too because we just used him to introduce the lantern :p

Oh I see mister zombie, you want to kill me ? BUT I M TOO FAST FOR YOU !

Ok after few tries I was able to drive !

Nice job :D

WHY IS THERE A T-TEX IN THE SUPERMARKET ??

I got lost while being chased :<
But It is a good game anyway :D I had fun

Wow, honestly It scared me the first time xD
After I tried to complete the game but it seems I'm too bad :<
Well done !

I felt stupid because I wasn't able to answer lot of questions, but it seems I succeeded to kill the other subjet ! (So I guess, at least I'm not dead xD)

Even though it's not finished, I really like the atmosphere. It makes me feel really anxious.
Well done for doing it alone in one week !

I like the atmosphere of the game, you never really feel safe.
Well done !

Nice ! Honestly a good horror game !

Good staging, I was expected to be frightened at any time !

Thank you ! And yes the final twist was made at the last minute, so we didn't make an incredible thing x)

At the begining, we wanted to have the possibility to carry everything, but we didn't have the time to put every interaction / discussion as consequences of carry action. So we put it only on few entities. Like the hen =)

Thank you!

Nice game, the "kill effect" is a little bit strange but well done !

Thank you so much for your feedback!

Thank you for your feedback! Maybe we will make an entire game after the end of the vote if we think that we have enough ideas to make a cool a funny full game!

Thank you so much !

Thank you for your feed back !

Ahah, Thank you for your feed back !

For the hen : the children take care of the hen, so if they all die. The hen will kill you. The right solution is to carry the hen to the burrow.

For the UI : We had some ideas for UI, but we prefered to finish the game and have a complete gameplay. That's why there is no transition and no background in our inventory screen.

If you want the solution there is a walkthrough here : https://pastebin.com/raw/rDpjaGRT

I don't know if it's your first game, but you did a good job if it is. Simple mechanics, unexpected things, maybe some bugs but it's ok. Well done !

I like how you decide to create an unexpected game : By using a random sentence generator.
And the result is pretty cool, well done !

I love this pixel art, and the game is really fun ! Well done !

Well done ! I like the ambiance !

The sound is perfect, the design is perfect, the gameplay is perfect but... IT'S TOO SHORT ! I WANT MOOOOORRRE!!!

Well done ! I like the design and the story and the game is super funny !

Ahah, thank you for your feedback!

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We don't use scenemanager to load a new scene for every room =) (we have only one scene), all our entities can be "respawnable". As exemple when children die, they never respawn. So we decide to make the pots, grass and few other things, "respawnable" because we wanted to have this functionnality like in the real Zelda. 

But we didn't want to put a "farming moment" in our game, so everything has high chance to drop lot of money compared to a classic zelda. That's why you can buy ONE pot to the old man for 300 bubbies, because we know that it's easy to get lot of money in our game.

In fact if you know everything in our game, you can go to the Banondorf room without having the Hat or the Flute.

Anyway, thank you for your feedback !

Thank you for your feedback !

If you are stuck, there is a walkthrough on our game page :
https://pastebin.com/raw/rDpjaGRT

If you don't want to be spoiled, here the part of the solution that you need :

"Child 1 said, "Be careful, a terrible monster sleeps in this hole ! Only another terrible creature could face it !" The chicken is the only creature on the map at this moment, so the answer is to carry the chicken to the monster.

It's a really fun game, and this *Quack* is the one of the best part of the game (the second best part is the BAZOOKA)!

For the gameplay, it remembers me the old game : Team Fortress Classic on the conc map. But it is so old, so maybe no one know my reference xD

Anyway, well done!

Well done ! Very dynamic and very polished game !

Thank you very much for playing our game and giving us such a detailed feedback!
While watching the replay on your twitch, I noticed that you didn't try to hit the villagers, some of them may get hit and act accordingly!

We had lot of fun by making this game, and I hope it was felt in the game!

Thank you for your feed back ! The hen was a must have in this game so we worked a lot on it !

Wow, thank you so much !

Well done, nice work !

Well done, but it could be fun to have unexpected control at each "jump"

Nice design and it was unexpected to have a beat them all with Gandhi as main character, Well done !

We did our best to make it fun ! Thank you for your feed back !

Well done, an nice design ! Really an unexpected game !

(1 edit)

Ahah, maybe we will do it if we have lot of funny ideas =D

Thank you for your feed back !