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Smashcart Ultra: Classic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #882 | 3.632 | 3.632 |
Fun | #901 | 3.289 | 3.289 |
Overall | #1248 | 3.237 | 3.237 |
Originality | #1457 | 3.342 | 3.342 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The crazyness from the rush of shopping with a crazy shopping cart brings a good sensation of out of control.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Hahahaha very funny idea and game. Would had love to play some sort of "free loot" mode, where you must empty the supermarket into a set time. Can definitely work out as a post jam game. Controls of the carts feels really clanky, but i guess it's for fitting the theme. I would make it more easy to control for later builds. Great job
The Mac version seems to be unplayable :(
A few times when opening the app, it would just stop responding and I had to force quit. When it did launch, none of the 3D stuff was visible. The 2D art was visible, the audio worked fine, and inputs were working (from what I could tell), but beneath that was just a black screen.
FWIW I'm on Sierra 10.12.6
Thank you for letting us know! We will try to fix these issues when we can.
Unfortunantly none of our developers use/have macOS. We’ll try to find a way!
This was really fun. The linux build is not really stable though. Crashed my machine multiple times.
Hey, sorry to hear that. Can you describe what happened?
I’d be happy to try and fix the issue.
One behavior we noticed is that returning to the main menu takes some time and locks the thread on Linux. Is this your issue?
Drifting around the store in the cart is super fun and completing the list felt like a fair challenge. A few times I got stuck to walls and corners, though, when the cart's turning torque wasn't enough to overpower the forward acceleration.
Really great idea, but I think it's a bit too hard to control the cart & pick things up
really enjoy the low poly style + overall concept! reminded me of dashing around with a cart as a kid lmao
Ahah!
Who never went against other carts "by mistake"
I like your game idea and visuals of the game, good job! =)
Thanks!
Very unique idea. I like how there's time deductions that you need to avoid as well as the time additions you strive to hit.
We have some devs on the team that were just playing to increase the timer.
Best supermarket drifters ever!
really fun or should be but the performence is very bad when it comes to low end device's and since the game had no graphic settings I needed to play at like 10 FPS XD need an update after the jam with graphic settings
Unfortunately we did not have time to update those settings, we will improve that in the future!
Thanks for the feedback!
Gave me a good laugh! Fun idea!
Funny and well made game. 4* from me. Solid art and presentation