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Control Mania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #398 | 3.651 | 4.000 |
Overall | #1118 | 3.286 | 3.600 |
Presentation | #1724 | 3.165 | 3.467 |
Originality | #3125 | 2.678 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game's controls get switched up every time you complete a stage. Wacky!
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This game was great, after playing so many games where "wasd" is the control scheme to have that changed was a real mind bender and had me very engaged. The music was enjoyable and kept me in the zone as well.
Overall fantastic experience, thanks for making it :)
P.S Great choice with the "game over" sound effect lol very nostalgic.
Nice platformer and you definitely feel lack of controls when it alters each level. However I would think adding some more mechanics would be good, as it becomes somewhat boring after few levels.
I've also hit a bug (I think) where both left and right movement got same hotkey and I wasn't able to move left/right at all.
Double jump is OP, you can basically skip half or even two third of platforms.
Graphics are basic, but look pretty slick. Music and sounds are good!
Yeah we left in some bugs here and there because of time constraints, sorry you had to experience that. Thanks for the feedback!
We definitely felt that there could be more to it with more mechanics, different constraints on controls, etc.
Hmm... I thought I fixed that :D It might have been one button assigned to "x" and the other to the multiplication sign on the numpad. They look practically identical in the sprite sheet we had
It was "d" for left and "d" for right :)