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MVGaming

33
Posts
1
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A member registered Jul 08, 2020 · View creator page →

Creator of

Recent community posts

Hey, yeah, I agree completely! We ran out of time to think of a proper algorithm to handle increasing difficulty :(

Hey, it generates money slowly! Didn't have enough time to create some cool vfx for it :(

Thanks for the feedback! i've uploaded a downloadable version!

Done!

Fun game! 

Fun game!

Couldn't run unfortunately :( But don't be discouraged, try next time!

Good idea! To anyone failing to open the game: rename the "..._Data" folder to "Tangram Tangents_Data"

You should have zipped the whole folder and uploaded it here. ".exe" is not enough. Don't worry though, there's always a next time! <3

Hey, thank you for the review! I definitely agree with that improvement

Hey, thank you for the feedback!

Hate the last level, 9/10

Realy cool vibe and concept! You should definitely keep working on it!

Great idea! Was a bit skeptical at first, but I figured it out quickly enough! With some polish, you have a real game on your hands!

Amazing mechanic!

I love my games, how I like my women, cute and anxiety-inducing, so this game is right up my alley!

Great take on a classic! Easy to pick up and hella fun, what else could you want?

Great fun! The idea is very close to ours! Great minds think alike ;))

Fun! Decided to open my eyes both of the times. I'll consider that as a good ending

Happens all the time :D 

Great concept! Maybe some tweaks to the difficulty would be good

Interesting concept! 

I like the goblin/orc sprites! However, I'm not sure what I'm supposed to do :(

Cool idea! Getting some major Katamari vibes from this :D

Cool Idea! a quick tutorial at the start would help out tremendously!

Really cool idea! A quick tutorial at the start would definitely help players out :)

Hello, thank you! I do agree that it is rather easy for hardcore gamers, but on the other hand, we do want to accommodate as many age groups as possible. Maybe an increase in speed based on time survived would be in order:) 

Hey, thank you for the feedback! We wanted the logs to move slower for increased pressure, but it definitely requires more tweaking if we're ever to make a released product.

Interesting Idea! Couldn't make it past the big jump level, I have disappointed my gamer family

Hmm... I thought I fixed that :D It might have been one button assigned to "x" and the other to the multiplication sign on the numpad. They look practically identical in the sprite sheet we had