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jfhs

14
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A member registered Jul 12, 2020

Creator of

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This was pretty fun, and I with some balancing could be nice little TD game. In my game for some reason repair wasn't working (was always red), so it was somewhat hard to survive without that for long. I also didn't understand building placement requirements, so I just put towers wherever it allowed me, which was usually not the place I'd actually want them.

Visuals are basic, music is fine, and controls are OK, but it's a bit annoying without minimap and with buttons on the side it's easy to scroll sideways unintentionally.

Great game overall!

Looks like a variation of clicker, but with zero initial clicks required. Description suggested that there is some interplay between plants, but I didn't really find any. Not to fun to play as there is no goals and you can reach last plant in a few minutes.

Basic visuals, good controls and matches theme, and nice music!

Nice runner, although it's annoying that stone can hit hills instead of aliens, so depending on where alien is it can be almost impossible to win. Good controls, matches theme and kinda fun to play.

Matches theme well, but controls are a bit sluggish since you seem to have a cooldown on slaps, also hands sometimes appear without triangle filling up, so I'm loosing too fast :(

Pretty polished game, didn't hit any bugs, and really liked drop/recover animation. It also seems to achieve its goal of being annoying with different rules :D

Controls are good, as it's main part of the gameplay, visuals aren't that great, but good enough. There was some flickering on the water/sun, and "people" on the planet were looking too generic, different only in color.

Also you can be eaten by shark... nice detail.

I'm not sure if it's a bug or something, but I've never seen aliens or that top-left screen with a sine wave, when I reached top left planet game just sent me to menu :(

Overall idea of balancing different things could end up in a nice strategy game, but with static map and no relationship between parameters it feels boring, and the only thing to optimize for seems to be how quick you can get all planets done.

Good controls and descent graphics though!

Man, what a nice relaxing game. You can also improve your typing skills :D

It was "d" for left and "d" for right :)

Nice voice acting, and cringy story. More gameplay would be welcome though :D

Very cool game, with great art and music. Also last twist after finishing game was great, worth it :)

This ride on the platform was a bit too long though.

Please add more levels!

I didn't really get why/how new trees were planted, they seemed to appear by themselves :)

Also didn't get what "out of control" text in the bottom right meant, I seemed to still be able to click things.

Graphics are pretty basic, but I guess explain what each thing is. Music and sounds are OK.

I think game lacks a bit in depth, as it was just enough to stay out of the robots saws and hit them with the stick to survive, maybe adding some more mechanics would be good.

Nice music, and descent graphics, but very sluggish controls, moving right seemed to cancel jump, and for some platforms timing it was too hard (for me).

Mechanic is quite simple - you get one key swapped from time to time, so indeed you loose control (from time to time). However I had more problems with jumps that wrong keys :|

Nice platformer and you definitely feel lack of controls when it alters each level. However I would think adding some more mechanics would be good, as it becomes somewhat boring after few levels.

I've also hit a bug (I think) where both left and right movement got same hotkey and I wasn't able to move left/right at all.

Double jump is OP, you can basically skip half or even two third of platforms.

Graphics are basic, but look pretty slick. Music and sounds are good!

I've got the feeling of being out of control, and thematically good, but not much gameplay sadly :( I think son gets home even if you don't click anything, but I'm not sure.

Graphics though very low res, conveyed meaning and feeling.