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lost control - zombie edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3374 | 2.591 | 2.591 |
Overall | #4149 | 2.154 | 2.154 |
Fun | #4169 | 2.020 | 2.020 |
Presentation | #4543 | 1.973 | 1.973 |
Ranked from 149 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're the gunner on an out of control vehicle that can crash into rocks(which is completely out of your control)
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
the zombies are very hard to see against the background and the fov is to zoomed in but still an interesting concept
Nice idea but think its too out of the player's hands with rock casualties and complete lack of control... something to play around with more but I like the initial concept
Nice game!
This is a clever concept, but I'm not sure that having no control over when you crash makes for a very fun game. It would be neat if firing a missile pushed the car a bit so you could sort of "dodge" things - that might add some more strategy to it. Good job though!
I like the idea of not being in control of the vehicle! Nice to just concentrate on shooting.
That is a nice idea! With some polishing it can become a really interesting game.
fun idea and love the art! I'm curious what the logic/AI is for the car because it felt really natural.
for the car, it's just rotating at a fixed rate. Then in random intervals it just swaps the direction that it's driving in.
Good concept. It was a cool-looking art-style. I wonder if it could be more forgiving, maybe, like if you had multiple lives? That might just me being bad though. Also, maybe make the bullets a bit faster so that the player didn't run into them as often? Also, I know time and stuff, but it would be useful to have a cool down on the gun maybe? I liked the scoreboard feature, but it was a little under-presented, and I almost didn't notice it.
I like the concept, but the execution seems off to me. Being completely unable to avoid rocks makes it so that runs feel random as to what the outcome will be.
I really like the mechanic that you can't control the car and the 2d top-down perspective. The rocks are brutal but for some reason, I kinda enjoyed the RNG of me living or dying. Def Out of Control! :-)