Like the idea a lot. Simple and I like the upgrade system. I would love to see the enemies with some more AI and variety and if they happened to get to me, sometimes I'd take 3 damage because of their pathing. Would be interesting to add like knockback when they hit you to give you a reprieve. Really cool game!
Sleeping Zebu Games Inc.
Creator of
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Kudos on completing your first project! Extraordinary achievement to also submit it in a jam. Great concept that you have here. The game closing at the end makes sense if you think about it from the enemy's perspective because when they die, their script ends. Really fits the theme well. Keep it up!!
Impressive that this was built in such a short amount of time. The premise is very interesting, and talking to plants was unique. I felt good to control, but I'm not a big fan of the random encounters and how they reset my position on the map. It made it feel like I wasn't making much progress. Great soundtrack and battle mechanics!
Great game! Really love the art style you chose for this theme. Playing as the Blighted is a good spin on the fairytale game norm. Making it procedural definitely adds to the replayability. Only issue was its sometimes difficult to distinguish the enemies and how to use multiple portals wasn't clear. Otherwise, very much enjoyed!
I think this is one of my favorite games of the Jam so far! I love TD games and have never thought what it would be like to be the enemy. I think you really have something here. Like if you could work on the balancing and the strategy element this would be a INCREDBLE game! GREAT JOB especially as a solo team.