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A jam submission

Path MonstersView game page

Submitted by AutumnL1 — 12 minutes, 31 seconds before the deadline
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Path Monsters's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#11543.4743.474
Overall#27912.6322.632
Fun#30612.4212.421
Presentation#30982.5792.579

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has to make it to the end but you do not control him. Instead you drop the monster that the player has to run away from.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

Could use some refinement on the instructions, but after I realized that  you are trying to "influence" the player to move via monsters, it made sense. Interesting idea, and good execution!

Submitted(+1)

At first i wasn’t understanding the game since the player spawns close to the wall i was dropping the monster to the other side instead of dropping it to the other side of the wall. The idea of the game is nice i think it just needs some things to be more fun. The monsters never die which make it so the player either gets to the end of the level or gets stuck in a position where the hero cannot get out anymore from my experience. The variety of monster is nice it’s fun to see how each one behave. Maybe a timer would be nice so you can’t just wait out to have plenty of monsters to choose from and the players could try to reach a better time.

Submitted(+1)

It´s a nice concept, but it´s a bit hard to control the character. I liked it overall!

Submitted(+1)

I like the concept and the way each monster has different behaviours! If the player moved more naturally and didn't get stuck in walls it would be a lot better though