Could use some refinement on the instructions, but after I realized that you are trying to "influence" the player to move via monsters, it made sense. Interesting idea, and good execution!
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Path Monsters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1154 | 3.474 | 3.474 |
Overall | #2791 | 2.632 | 2.632 |
Fun | #3061 | 2.421 | 2.421 |
Presentation | #3098 | 2.579 | 2.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to make it to the end but you do not control him. Instead you drop the monster that the player has to run away from.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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