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A jam submission

Doom Delivery Inc.View game page

Submitted by NeverEndingDev — 1 hour, 31 minutes before the deadline
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Doom Delivery Inc.'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#34162.5762.576
Fun#35422.2732.273
Overall#38472.2732.273
Presentation#42462.1212.121

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to move objects out of the way of a Out Of Control Delivery Truck

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+1)

Nice job with the game, it's pretty solid, although I would make the restarts much more quicker, since there's a lot of unskippable intro in the beginning. As for the intro itself - it's cool that you introduced some background story within the game, but I would recommend pausing (just for a second) after each text section, so that it doesn't immediately change to another ;)

Submitted(+1)

Wow! nice game in such a short time, cool!! ;D

(+1)

Impressed for both your first game and doing it in one day. 

I agree with others that a scoring system would be nice to have! Good job!

Submitted (2 edits)

hi! i enjoyed the game, but i would wish for a clearer explaination on how to control the game, because i started the game, died, wanted to try again, had to read the dialogue again, and then died immediately after and had to read the dialogue again. i was so annoyed by the dialogue that  didnt even read it, which was probably my mistake, so maybe my suggestion would be not mentioning the controls in  a short paragraph inbetween the exposition. still a very fun experience and a cool concept!

Developer(+1)

Thank you for your feedback. I will improve dialogue in future games

Submitted

The game has a a nice concept, and for a first game jam looks pretty good. I agree that there should be some sort of scoring system as well as more variety of objects to drag out of the way, and maybe increase the amount as time goes on, but in all, this is a pretty nice game.

Developer

Thanks, I am so grateful for the support I have got from today and yesterday. I did have some doubt but I am so happy of the way the community has responded. 

Thanks,

NeverEndingDev

Submitted

The game is hilarious, and is fun too. Though it would've been more fun if you added a score bar, or more interactions. Otherwise, I laughed out loud when I read the Newsletter you get when you lose.

Developer (1 edit)

Yeah, I was gonna add a score but there wasn't any time left as I only made it in a day(Info in the description) but thanks a bunch!

Submitted(+1)

Nice concept! Actually Kinda similar to my game "stupid pop". Good job.

Developer(+1)

Thanks I really appreciate it. Although I would of liked to change the art and have more stuff I could only make it in one day. I love your support as well! 


Thanks,

NeverEndingDev

Submitted (1 edit)

Yeah, you could update it post-jam, It could be a good mobile game.

Developer

Ok, thanks for the idea i really like it!

Developer(+1)

I also checked out stupid pop as well and its a very good game.

Similar with the dragging mechanism.

Submitted

Thank you very much I appreciate you checking my game.