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A jam submission

Doomsday ReactorView game page

Meltdown imminent
Submitted by mjukmara — 10 minutes, 44 seconds before the deadline
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Doomsday Reactor's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3874.0004.000
Fun#10953.1903.190
Overall#15383.1113.111
Originality#39652.3812.381

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Doomsday Reactor is out of control

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
Submitted(+1)

Really like the graphics and style.  The lighting really helped setting the ambiance and loved the parallax scrolling.

Developer

Thank you! We put significant effort into making the experience feel good. It's a simple game some attention to polish. ;) Thanks for playing!

Submitted(+1)

Amazing graphics and background, cool gameplay and very detailed. Fun ending and very unique idea for out of control.

Developer (1 edit)

We're happy that' you reached the end! We put quite some effort to make the ending satisfactory with simple means. Well played!

Submitted(+1)

Very pretty game you've got here

Developer(+1)

Yes, we put much focus on the visual and audio! Glad you appreciated it!

Submitted(+1)

Cool game, I like how your bullets can collide with enemy bullets and destroy each other, also the ai seems good, I just wish there was more "out of control" mechanics. Overall good game!

Developer

Bullets colliding is such a fun (and easy) addition to the gameplay. One can protect himself by firing a wall of bullets.

This is how the enemies also protect themselves, without this feature they'd die very fast.

Submitted(+1)

Really nice presentation.  The art, audio, and cool lighting really help sell the frantic action on screen.  

Developer(+1)

Yes we really try to sell the whole experience.  It's a fine line to walk, to polish just enough and more on, to not overdo/waste valuable time.

Developer(+1)

Did you notice that the background music adds an extra layer/track every level/section reached? :)

Submitted

yeah that was a neat effect, I like how all the layers for together.  That must have been tough.

Submitted(+1)

Love the parallax, I was wondering if I was going to be on those lower levels later in the game. 

Developer

Yeah, that's interesting! Lower levels would have been really cool indeed! :)

(+3)

It looks fantastic but i feel like putting the theme into the story rather then the mechanics is a bit cheeky :p

Submitted (1 edit) (+2)

What? You can interpret the theme however you want, I think "out of control" fits this game very well, there is an alarm going 24/7, how is that not "out of control"?

Viewing comments 7 to 1 of 27 · Previous page · First page