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Malfunction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #793 | 3.682 | 3.682 |
Fun | #1123 | 3.182 | 3.182 |
Overall | #1157 | 3.273 | 3.273 |
Originality | #3225 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have no control over when you shoot, and that shooting is what you use to move about
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I like that I could just dive right in without a tutorial. Nice mechanics.
Really like the animations and style! I had the same issue of having the ship get stuck on the side of the screen quite often, but it would be great to see it with more space to play (and maybe having the ship appear on the other side of the screen like Asteroids).
It's great fun but when the ship gets stuck on the side of the screen it becomes very frustrating to maneuver.
Presentation and detail is very good :) Good luck and Good job!
Really like the animations and sfx. Feels juicy. a dynamic camera would be awesome. still quite fun.
Has definitely been done, but still a good take. For me more space to move is required for this to be truly fun
Cool gameplay, cool music, and cool graphics. one thing that's making the game way too hard for me is that the player can get hit multiple times and just die if they ever get cornered by that thin enemy ship that collides to attack. I suggest adding smth sort of like a 3 second immunity when the player is damaged. other than that it's a very cool game
It felt much better than I initially expected, but I got stuck below the screen after a while and couldnt get out. The art and the music was nice!