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Minigame Meltdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2270 | 2.914 | 3.727 |
Fun | #2468 | 2.629 | 3.364 |
Overall | #2803 | 2.629 | 3.364 |
Originality | #2852 | 2.772 | 3.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The radioactive core is going out of control, and you have to keep the radiation down to prevent a meltdown
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
A very lovely little game about doing all kinds of weird stuff to keep your power plant going! I loved it :D My favourite part was brushing the hamster, because yaknow, it's a hamster! Anyway, if I would have to give a tip, it'd be this: after completing a task, the screen waits for a bit before zooming out, but the bar on the right keeps rising, which seems a little unfair. Also, sometimes you get stuck on corners while moving (or at least it seemed that way?), but those things are really minor. Cool little concept, good job!
Yeah, I didn't have much time to play test, so I didn't realize the waiting after a minigame would cause problems. As for getting stuck on corners, I made the collision detection code myself, so it's still a bit buggy. I didn't want to spend a long time fixing it during the jam, so I just left it as is and hoped no one would mind too much. Thanks for the constructive criticism!
I HAT YOU
🎩
Conglaturation Gladde guy! Youre game is really well maed, I liked the music and grafics and the hampster. did you knoe hamosters are my favrite animals ? wel noe you do! i hope you win the contex and make more games!
tahnk u for the reveiw
Nice concept! It reminds me of WarioWare and a mobile game called SpaceTeam! Those dang fish kept eluding me! Really fun idea!
i like the game but : 1. it doesn't fit the theme of out of control
2. you have way to little time
3. i don't know if there's a end to the game if there is i didn't get to it
4. when i started the game i didn't know what to do
here's some tips you can use to make the game better: 1. you can fit the theme by running out of time faster after a certain time has been reached
2. add more time and get more time after doing a task
3 and 4. when you turn of the game make a main menu and maybe a explanation on how to play the game
over all i'm not calling the game bad, i like the visuals and sounds and I belive you can fix these problems. and maybe add some more minigames to add to the game.
3/5 it was fun for about 3min
i hope you make better games in the future.
1. The speed that radiation rises does actually increase as the game progress, although very gradually. Either way, I think the premise of the core going "out of control" is enough to fit the theme, although maybe not too strictly.
2. I think this is a fair point, especially for the fishing minigame. It's more difficult and easier to fail than the other games, so giving you more time would be better.
3. The game doesn't end, although since the time you have left decreases over time, you'll eventually reach a kill-screen.
4. I unfortunately didn't have time to add any in-game instructions or a main menu. The game is pretty small and fast-paced, so hopefully just playing each minigame once or twice is enough to understand everything.
I did have some more minigames planned which I didn't have time to include. I might go back and add those in later, although I'm not sure if I can do that during the rating period. Thanks for the constructive criticism. I'll play your game as well.