Play game
100 Enemies || GMTK Jam 2020's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1015 | 3.560 | 3.560 |
Fun | #1131 | 3.179 | 3.179 |
Overall | #1386 | 3.179 | 3.179 |
Originality | #2543 | 2.905 | 2.905 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this shmup you can only either control your ship or your cannon
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Very entertaining, really hard to get the hang of. The music didn't work for me which made the game extremely disconcerting to play.
Cool game but it was a little difficult.
Really polished and cool idea but it goes really fast :O Also one health seems to be a little punishing
Super challenging, and I was out of control most of the time but it fits the theme well! Some sfx would have really added to it.
Clever idea! Finding the balance between run away and attact is challanging and interesting.
Very clever game. Super difficult, but fits the theme very nicely. Good work!
Nice arcade style game! The difficulty curve makes it kind of frustrating, i find the shield more useful than the cannons, maybe it needs some sort of aim assist to be more effective. Hope you will improve it after the jam! Nice work!
Pretty fun! I got past 16 enemies. I figured I could outrun everyone, then fire back. Once you get the hang of it, you don't really feel out of control tho.
I feel like the game was veering into frustrating rather than fun because hitting the enemies was a bit too difficult. I do think this game could be a lot of fun with a bit more balancing.
I destroyed a few enemies! It is hard but when you get the controls it starts to connect. It is easier to use the shield to kill enemies than the weapon.
I had no fun but it is not the dev's fault. I suck at games like these or anything that requires coordination. The game itself is well made and seems well thought out, especially for the time alloted, and I look forward to seeing more of what the dev makes, just maybe not as hectic as this please?
Couldn't survive 100 enemies but hey! It's fun anyway! It's very pretty too. Not too innovative though. Added to my favs :)