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A jam submission

Robotrash EnergyView game page

Civic robot is mad. Cleans city
Submitted by numian — 26 minutes, 56 seconds before the deadline
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Robotrash Energy's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#16133.2033.769
Originality#17363.2693.846
Overall#20303.0073.538
Fun#26902.5503.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to be plugged in to charge your robo-battery

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Cool, colorful game. The idea is very good.

Submitted(+1)

Cool game! Nice feedback. I was expecting stuff to be vacuumed up by the vacuum and not by picking up, which was a bit frustrating before I figured it out. You also seem to get less and less energy from the trash the longer you play, not sure if this is intended or not. Overall. Fun game!

Submitted(+1)

This feels like Rabbids. I was super excited when it loaded up but I quickly got confused at exactly how the whole vacuuming thing worked. And after a while the cable would detach and I couldn't reattach it. Then I kept running out of energy. But I did have time to look around and experiment a bit. I think this game has a LOT of growth potential. The vibe is good. I just think the execution is a little off. This is one of those games where there should be a tutorial/prologue level. Or have that as part of the story delivery. Blast Corpse on N64 is a good reference.

The level design and layout was well done. I just wish I had more fun with it.

One other thing, with the menu text and screen pop ups, don't be afraid to go smaller. Empty space feels less cluttered. When the mission prompt came up, it spanned the entire screen popups were everywhere.

Submitted

Was terribly confused at first but eventually picked up what to do. Sometimes felt as is certain items of trash wouid *not* vacuum up though as my truck was running out of energy! Great job getting this submitted though.

Submitted

ahh this was a pleasant time. :> It was a bit messy at first but once I picked up exactly what the loop was it clicked pretty well. 

Like I said at first I was a bit confused. I didn't make the connection right away that putting away trash increased the truck energy level. After getting that concept the only other problems I ran into were some physics ones. I had a lot of trouble getting the robot back onto the road once I left. And I did have one time that the energy cable start vibrating continuously and I was unable to reattach. Or least I wasn't able to find the place to reattach.

The game idea is super cute though and the loop works pretty well.  I did find myself wondering why I would leave the truck cable though at a certain point. I noticed a few things off the path that seemed like they would reward becoming unattached but they didn't seem to give that much energy? Hmm perhaps I missed the truck when I threw them in. 

I found it very difficult to play with mouse but keyboard worked pretty well! :> 

Overall, quite pleasant experience. Very easy to see a refined version of this down the line with perhaps stages ? ? Boss battles  ? ? Who knows! :>

Developer(+1)

You are right! :D there are some things not obvious at first: some objects give more energy than others, you must keep throwing objects at the truck to increase its energy, and the cable dettachs automatically when you are far away. There is also an issue with the limit of the road, in which you need some inertia to pass the curb.

Thank you for playing!!!