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Lifeline's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #312 | 4.088 | 4.088 |
Originality | #780 | 3.676 | 3.676 |
Overall | #895 | 3.490 | 3.490 |
Fun | #2336 | 2.706 | 2.706 |
Ranked from 136 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The characters are joined together by a line that, if broken, will kill them
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Amazing game with beautiful gothic art and feel. A lotta love and heart went into this and it shows. It's a bit sluggish at times, such as when you die and have to wait a good thirty seconds before getting to the meat of the level again, but the essence of a fantastic and emotional indie game is here and its very impressive.
What a neat idea! Obviously a lot of work went into this one, the visuals and feel of it all were lovely. Smooth introduction to controls, too, good progression there. I ran into a purple pillar the first couple times that didn't seem to go away and kept killing my partner, I may have simply missed something but it didn't seem like waiting it out/controls were getting rid of it (WebGL). Very cool entry.
There is an orb above it that will turn it off!
Thank you for your kind words! :)
Ohhhhhh that makes sense, thank you!
Really like the art, cool idea!
Thank you! The artists really nailed it this year!