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System is a-down's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #188 | 4.091 | 4.091 |
Overall | #846 | 3.515 | 3.515 |
Fun | #1152 | 3.242 | 3.242 |
Presentation | #1600 | 3.212 | 3.212 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You keep plugging and unplugging cables.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
A very cool concept for that theme.
I really like how it gets slowly more and more chaotic so that you have no time to rest after the first level. The only thing I would change is that the game is maybe a little bit to hard sometimes. This is why I got stuck in the second level, but maybe Im just bad XD
Nevertheless a very unique idea so great work!
It's great!
didnt got idea, idk how to play the game xD
understood, great idea love gameplay!
Great little game! Fits the theme nicely. I decided to not read the instructions so it took me a little bit to figure out what i need to do :D
This was great! I'd love to see a full version where you need to setup a full network with a limited number of cables in order to connect everyone in the building using the routing mechanic : )
I enjoyed the music but I felt the game to be a bit hard. Mostly because the controls didn't agree with me lol. Anyways fun to play tho.
Heh, some find it quite easy, some find it too hard, difficult to please everyone. We were thinking to create an easy mode and a hard mode, but we would give up some polishing and fine-tuning, so we scrapped it in the end... It seems it would've been the best option, tho.
How far did you get?
I enjoyed the music but I felt the game to be a bit hard. Mostly because the controls didn't agree with me lol. Anyways fun to play tho.
Fun entry, I think in the beginning there could be less down time between tasks to make it a bit more hectic but its a really nice idea regardless. Cool entry !
Yeah, we felt like we gravitate towards making the game too hard or even unplayable, so we really forced the beginning to be easy :). I think it gets hectic in the further stages, did you finish the game?
Ah I know the feeling, well I didn't find the game super difficult which is good! I did finish it and it does get pretty hectic, it's the time I enjoyed the game most, which is why I think it probably could have escalated a little quicker in the beginning stages.
Style pretty simple but fits good for this type of game. I really enjoyed playing!
Beautiful chaos in with a lovely dry wit. Style reminds me of somewhere between CGP Grey and Prison Architect
That was a lot of fun!
really enjoyed the game mechanic, music, art. some animations would make this even better!
The lunch / end of day day routine mechanic was really well implemented!
The toxicity in my city, in my ciiiityyyyyyy.
Also great game