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the_tuxinator

37
Posts
2
Following
A member registered Jun 11, 2020

Creator of

Recent community posts

Amazing game! Well thought out, well developed, and creative idea!

Nice little game, I love the companion attack aspect!

Great game, love the alternate reality spin! I may have gotten a bit confused by the last puzzle so I made my own way out..., but that's just because of limited time.

The mechanic of switching places with inanimate objects is really cool and nails impishness. Bit of a stretch on the theme, but it is a really solid game with great visual assets, music, sound effects, level design, and game play!

Beautiful chaos in with a lovely dry wit. Style reminds me of somewhere between CGP Grey and Prison Architect

I don't think I've come across a physics based shooter before! Neat idea. If there were more time I'd love to see the puzzle side fleshed out, but solid game!

I like the idea! I feel like you could tie some boolean logic learning game into this

A box sliding puzzle that's actually fun! And I appreciate the H2G2 reference XD

Looks great! I collecting souls is a great powerup system! It did crash on the level the scythe is introduced, and the help text didn't render properly, but other than that good game and great aesthetic!

I love myself some clever mechanics, and these are some clever mechanics. Great example of a simple idea well executed.

Fun game! Great use of emoji and the music is jammin'.

Nice game! Keyboard and mouse, classic combo re-imagined. Nice gradual learning curve for new concepts

Fun little game! I love the idea of the thing you're trying to get rid of being the source of all your solutions!

Looks nice! I noticed the bug Chromecore mentioned, I think it might be similar to what out game last year experienced with unity's tilemap collider. Drawing box and polygon colliders over helped us :)

Nice! Fun mechanics, and I dig the paper aesthetic. Music is chill, pleasant and gets out of the way while you're trying to stick your balls. The black level was great at riding the line between frustrating and fun, and it was always satisfying when you landed a yeet to your goal.

Cool idea joining these genres! Catchy music too!

Squigle squigle bloop. Very cute! And I do like me my absurdist humour

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Nice implementation of a classic genre :) Lakes add a nice twist, and next piece is quite useful. Great job on theming (Love the retro boot screen!)

Nice implementation of a classic genre :) Lakes add a nice twist, and next piece is quite useful. Great job on theming

Great game! Definitely a frustrating challenging physics puzzler, with an interesting idea and good learning curve. Last level too much for my post gamejam brain though, Wait What!? is right XD

Great looking game, but I think my brain is too fried from the weekend to get through the last level XD

After nearly 600 deaths I decided I should probably get back to life. Great game! very satisfying, and addicting

Good execution of a cool simple idea!

Sorry to hear about the timer bud, good game!

You've heard of a bullet hell, now try a friendship hell!

Amazing! Really satisfying controls, and the jumps you pull off must have taken so long to get just right. Level design is great at leading you to the answer without beating you over the head. All together great little game and great use of the theme!

Saw the frustration counter rising, decided to see what happened when it hit 100...

You are an evil genius

Well done!

I think it might be something we ran into on a test run, if you're triggering the death function with an animation event you need to make sure all the "Any state" transitions have a "notDead" boolean condition.

Really clever mechanic!
Bug report: dropped to zero health at the same time I attacked, now I'm immortal 

Rad! Reminds me of some of the old flash games from black sheep/ newgrounds. Great nostalgia hit and use of the theme!

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Thanks for the input! That is very fair about the keyboard commands, we`ll make sure to make that clearer in future releases XDt

Edit: Also, great to have videos  like this for bug detection!
Thanks for playing and glad you liked it!

Loved it all, would love more levels!
Sucks about the ice glitch, made the all ice level a bit of a headache -_- Such is life after a 48 hour game though!
Overall, amazing aesthetic, sound, and use of theme!

Amazing game, love the incorporation of music, and I love the feeling of discovery in such a short game

Cool game! I could see this as a great middle level for an innovative bullet hell, and the control field is a really clever mechanic. The fact that you still (if you're more skilled than me XD) have a chance to recover rather than instant death, or generically taking damage is really cool!

*Excitedly bounces on platform*