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Iron Ball Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2059 | 2.986 | 4.222 |
Fun | #2064 | 2.828 | 4.000 |
Overall | #2636 | 2.750 | 3.889 |
Originality | #3629 | 2.436 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The shackle
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really liked the puzzles in your game! Great use of the shackle in various situations, and even using it has a weapon!
Solid game : )
Thanks for your feedback ^^
Glad you enjoyed it!
I love it! Great mechanics (especially liked how to overcome the first guard :), cute sprites and overall just a really engaging and enjoyable experience.
Thanks for your feedback ^^
Glad you liked it!
Probably the best iteration of "you are attached to something weighing you down" I've seen so far. The movement is very polished, and using the ball as a fixed point to swing around was very fun.
The supplemental mechanics like the bouncy mushrooms (which are a little out of place), the guards etc. are also really clever.
Great work!
Thanks for your feedback ^^
Glad you liked the movement, I spend a lot of time tweaking it.
The "mushrooms" were supposed to be bounce pads, but they kind of turned into the mushroom platforms from Mario xD.
What a nice and well-polished game! It really deserves more attention.
Thank you :D
Amazing concept!
I would love to see more levels!
Can't believe this game has so less ratings, hope you get more ratings
Thanks for your feedback ^^
I'll make a post jam version, if enough people are interested in the game.
Yeah, you generally get less ratings if you don't have a web-build. I actually planned one, but Game Maker Studios HTML5 module is not that good.
Really love the artwork and the puzzle design. The physics are a little finnicky and I got stuck in the floor a bit, but the physics of the wrecking ball were really neat. If you make more levels, I'd really like to see more about swinging the ball into guards and stuff.
Thank you for your feedback ^^
Yeah the physics are a bit janky, it was way harder to code than I thought...
I will make a post jam version with more levels and (hopefully) better physics if enough people are interested in the game.
Love the artwork!
Thank you :D
Glad you like my programmer art xD